Mount&Blade Mod Yapımcıları Soru - Cevap Konusu

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dragos said:
Yeni saç seçenekleri ekledim oyuna, seçeneklerde herhangi bir sorun olmadığına eminim ama oyun içinde mesela bazı sahnelerde unable_to_find_hair_red gibi hatalar alıyorum ve bazı adamların kafası bembeyaz oluyor. Nedenini çözemedim, bir fikri olan?

eklediğin saçı yanlış belirtmişsin modüle dosyalarında resourcesini algılamıyor oyun meshin sorun var ona dikkat et
 
dragos said:
Yeni saç seçenekleri ekledim oyuna, seçeneklerde herhangi bir sorun olmadığına eminim ama oyun içinde mesela bazı sahnelerde unable_to_find_hair_red gibi hatalar alıyorum ve bazı adamların kafası bembeyaz oluyor. Nedenini çözemedim, bir fikri olan?
module_skins e eklediğin saçların mesh namesinide gireceksin.
man_hairs_s olanların yanına ekle.
Code:
(
    "man", 0,
    "man_body", "man_calf_l", "m_handL",
    "male_head", man_face_keys,
    ["man_hair_s","man_hair_m","man_hair_n","man_hair_o",
 
frozenpainter said:
dragos said:
Yeni saç seçenekleri ekledim oyuna, seçeneklerde herhangi bir sorun olmadığına eminim ama oyun içinde mesela bazı sahnelerde unable_to_find_hair_red gibi hatalar alıyorum ve bazı adamların kafası bembeyaz oluyor. Nedenini çözemedim, bir fikri olan?
module_skins e eklediğin saçların mesh namesinide gireceksin.
man_hairs_s olanların yanına ekle.
Code:
(
    "man", 0,
    "man_body", "man_calf_l", "m_handL",
    "male_head", man_face_keys,
    ["man_hair_s","man_hair_m","man_hair_n","man_hair_o",

Oraya ekledim zaten. Saçlarda herhangi bir sorun yok, mesela oyuna başlarken yüz yapma kısmında sorunsuz bir şekilde yeni saçları kullanabiliyorum ama bazı sahnelerde o hatayı veriyor ve adamların suratları bembeyaz oluyor. Bu arada saçlar için yeni bir texure eklemedim. Module_skins'te zaten olan hair_red, hair_blonde vs kullanıyorum yeni saç tiplerinde. O yüzden çözemedim bir türlü neden hata verdiğini...

Edit: Sorunu çözdüm, tamamdır :smile:
 
kendi çapımda bir mini mod yapmak istiyorum, modül sistemsiz lordların asker kapasitelerini düşürmek için ne yapmalıyım?
Örnek: Kral Harlaus şuan 400-500e yakın askerle gezebiliyorken, düzenlememden sonra en fazla 70-80 kişi alabilmeli.
 
Earl Feodall said:
kendi çapımda bir mini mod yapmak istiyorum, modül sistemsiz lordların asker kapasitelerini düşürmek için ne yapmalıyım?
Örnek: Kral Harlaus şuan 400-500e yakın askerle gezebiliyorken, düzenlememden sonra en fazla 70-80 kişi alabilmeli.

Kodlarla Oyunlar adlı başlıkta bununla ilgili bilgiler mevcut sanırım.

Edit: Module System'e çevirmişler, üzgünüm :sad:
 
dragos said:
Earl Feodall said:
kendi çapımda bir mini mod yapmak istiyorum, modül sistemsiz lordların asker kapasitelerini düşürmek için ne yapmalıyım?
Örnek: Kral Harlaus şuan 400-500e yakın askerle gezebiliyorken, düzenlememden sonra en fazla 70-80 kişi alabilmeli.

Kodlarla Oyunlar adlı başlıkta bununla ilgili bilgiler mevcut sanırım.

Edit: Module System'e çevirmişler, üzgünüm :sad:
başka bir çözümü yok mu ki  :???:
 
Şu Wings 3D hakkında bir soru soracaktım, kamera açılarını bir türlü ayarlayamadım. Farenin tıkladığı yere dönmüyor ve baya zorlanıyorum bu konuda. Acaba o kamera ayarı nasıl ayarlanıyor anlatacak bir vatandaş var mıdır ?
 
Lavinia said:
Şu Wings 3D hakkında bir soru soracaktım, kamera açılarını bir türlü ayarlayamadım. Farenin tıkladığı yere dönmüyor ve baya zorlanıyorum bu konuda. Acaba o kamera ayarı nasıl ayarlanıyor anlatacak bir vatandaş var mıdır ?

farenin orta tuşuna basılı tutarak ve fareyi sürükleyerek kameranın açısını ayarlayabiliyorsun.Normal tıklayarak ta döneceği yönü ayarlıyosun.
 
angaralı06 said:
mount and blade warband ottoman scenario v1.1 oynuyorum lordlar ve krallar kalelerden hiç çıkmıyor lütfen yardım :?:

Çok oynayıp Lale Devri'ne kadar geldin galiba :shock: :razz:

Edit: Bu hatanın sebebi ne? Birkaç defa ignore diyince devam ediyor oyun.
M6aY5M.png
 
İtem eklerken hata alıyorum...

Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables.py", line 12, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .

Code:
["warhorse_sarranid","Sarranian War Horse", [("warhorse_sarranid",0)], itp_merchandise|itp_type_horse, 0, 1811,abundance(40)|hit_points(165)|body_armor(58)|difficulty(4)|horse_speed(40)|horse_maneuver(44)|horse_charge(32)|horse_scale(112),imodbits_horse_basic|imodbit_champion, [], [fac_kingdom_6]],
["warhorse_steppe","Steppe Charger", [("warhorse_steppe",0)], itp_merchandise|itp_type_horse, 0, 1400,abundance(45)|hit_points(150)|body_armor(40)|difficulty(4)|horse_speed(40)|horse_maneuver(50)|horse_charge(28)|horse_scale(112),imodbits_horse_basic|imodbit_champion, [], [fac_kingdom_3,fac_kingdom_2]],
["ottoman_hat_a", "Selcuk Helmet", [("ottoman_hat_a",0)], itp_type_head_armor   ,0, 278 , weight(2)|abundance(100)|head_armor(20)|body_armor(0)|leg_armor(0) ,imodbits_cloth ],
["ottoman_hat_e", "Muslim Helmet", [("ottoman_hat_e",0)], itp_type_head_armor   ,0, 278 , weight(2)|abundance(100)|head_armor(20)|body_armor(0)|leg_armor(0) ,imodbits_cloth ],
["serbian_irregular_map", "Selcuk Zirh", [("serbian_irregular_specular_1",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["ottoman_uniform_e", "Arslan Zirh", [("arslan zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["sipahi_uniform", "sipahi_uniform", [("sipahi_uniform",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Yarmor a", "selcuk alp", [("selcuk alp",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Zirh5", "Musluman Zirhi", [("Musluman Zirhi",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["Zirh4", "Selcuklu Zirhi", [("Ottoman zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["ottoman_uniform_g", "Green Zirh", [("sulcuk zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Shilen baster", "Shilen baster",   [("Shilen baster" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield,  
114 , weight(5)|hit_points(360)|body_armor(8)|spd_rtng(85)|shield_width(43)|shield_height(100),imodbits_shield, 
["guzel kalkan", "guzel kalkan",   [("guzel kalkan" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield,  
114 , weight(4)|hit_points(360)|body_armor(8)|spd_rtng(85)|shield_width(43)|shield_height(100),imodbits_shield,
["guzel", "guzel",   [("guzel" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield,  
114 , weight(4)|hit_points(360)|body_armor(8)|spd_rtng(85)|shield_width(43)|shield_height(100),imodbits_shield,
["at bir", "Hacli Ati", [("at bir",0)], itp_type_horse, 0, 0,abundance(90)|body_armor(3)|difficulty(0)|horse_speed(40)|horse_maneuver(38)|horse_charge(8),imodbits_horse_basic],
["Yay",         "Yay", [("Yay",0),("khergit_bow_case", ixmesh_carry)], itp_type_bow |itp_merchandise|itp_primary|itp_two_handed,itcf_shoot_bow|itcf_carry_bowcase_left|itcf_show_holster_when_drawn, 
269 , weight(1.25)|difficulty(3)|spd_rtng(90) | shoot_speed(57) | thrust_damage(21 ,pierce),imodbits_bow ], 

["items_end", "Items End", [("shield_round_a",0)], 0, 0, 1, 0, 0],
]
 
Dragon Caliph said:
İtem eklerken hata alıyorum...

Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables.py", line 12, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\process_oper
ations.py", line 13, in <module>
    from module_items import *
  File "C:\Users\Mutlu\Desktop\Winning Eleven 9\Module_system 1.158\module_items
.py", line 1249

     ^
SyntaxError: invalid syntax
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .

Code:
["warhorse_sarranid","Sarranian War Horse", [("warhorse_sarranid",0)], itp_merchandise|itp_type_horse, 0, 1811,abundance(40)|hit_points(165)|body_armor(58)|difficulty(4)|horse_speed(40)|horse_maneuver(44)|horse_charge(32)|horse_scale(112),imodbits_horse_basic|imodbit_champion, [], [fac_kingdom_6]],
["warhorse_steppe","Steppe Charger", [("warhorse_steppe",0)], itp_merchandise|itp_type_horse, 0, 1400,abundance(45)|hit_points(150)|body_armor(40)|difficulty(4)|horse_speed(40)|horse_maneuver(50)|horse_charge(28)|horse_scale(112),imodbits_horse_basic|imodbit_champion, [], [fac_kingdom_3,fac_kingdom_2]],
["ottoman_hat_a", "Selcuk Helmet", [("ottoman_hat_a",0)], itp_type_head_armor   ,0, 278 , weight(2)|abundance(100)|head_armor(20)|body_armor(0)|leg_armor(0) ,imodbits_cloth ],
["ottoman_hat_e", "Muslim Helmet", [("ottoman_hat_e",0)], itp_type_head_armor   ,0, 278 , weight(2)|abundance(100)|head_armor(20)|body_armor(0)|leg_armor(0) ,imodbits_cloth ],
["serbian_irregular_map", "Selcuk Zirh", [("serbian_irregular_specular_1",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["ottoman_uniform_e", "Arslan Zirh", [("arslan zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["sipahi_uniform", "sipahi_uniform", [("sipahi_uniform",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Yarmor a", "selcuk alp", [("selcuk alp",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Zirh5", "Musluman Zirhi", [("Musluman Zirhi",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["Zirh4", "Selcuklu Zirhi", [("Ottoman zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["ottoman_uniform_g", "Green Zirh", [("sulcuk zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Shilen baster", "Shilen baster",   [("Shilen baster" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield,  
114 , weight(5)|hit_points(360)|body_armor(8)|spd_rtng(85)|shield_width(43)|shield_height(100),imodbits_shield, 
["guzel kalkan", "guzel kalkan",   [("guzel kalkan" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield,  
114 , weight(4)|hit_points(360)|body_armor(8)|spd_rtng(85)|shield_width(43)|shield_height(100),imodbits_shield,
["guzel", "guzel",   [("guzel" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield,  
114 , weight(4)|hit_points(360)|body_armor(8)|spd_rtng(85)|shield_width(43)|shield_height(100),imodbits_shield,
["at bir", "Hacli Ati", [("at bir",0)], itp_type_horse, 0, 0,abundance(90)|body_armor(3)|difficulty(0)|horse_speed(40)|horse_maneuver(38)|horse_charge(8),imodbits_horse_basic],
["Yay",         "Yay", [("Yay",0),("khergit_bow_case", ixmesh_carry)], itp_type_bow |itp_merchandise|itp_primary|itp_two_handed,itcf_shoot_bow|itcf_carry_bowcase_left|itcf_show_holster_when_drawn, 
269 , weight(1.25)|difficulty(3)|spd_rtng(90) | shoot_speed(57) | thrust_damage(21 ,pierce),imodbits_bow ], 

["items_end", "Items End", [("shield_round_a",0)], 0, 0, 1, 0, 0],
]

yarmor ile a nın arasına _ koy.Ve diyeceklerime de aynısını yap:

at bir

guzel kalkan

Shilen baster
 
Dragon Caliph said:
Aynı hatayı verdi.

1249.cu satır hangisini gösteriyor adam gibi gösterir misin ?Burada çok hata var o yüzden hangisi olduğundan emin olamıyorum.Fakat hataların var.

brf deki adlarıyla buradaki adları aynı mı modellerin ?
 
HyperCharge said:
Dragon Caliph said:
Aynı hatayı verdi.

1249.cu satır hangisini gösteriyor adam gibi gösterir misin ?Burada çok hata var o yüzden hangisi olduğundan emin olamıyorum.Fakat hataların var.

brf deki adlarıyla buradaki adları aynı mı modellerin ?
Evet aynı o satır boş hiç bise yok.1249 üncü satırda
 
Code:
["serbian_irregular_map", "Selcuk Zirh", [("serbian_irregular_specular_1",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["ottoman_uniform_e", "Arslan Zirh", [("arslan zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["sipahi_uniform", "sipahi_uniform", [("sipahi_uniform",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Yarmor a", "selcuk alp", [("selcuk alp",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Zirh5", "Musluman Zirhi", [("Musluman Zirhi",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["Zirh4", "Selcuklu Zirhi", [("Ottoman zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["ottoman_uniform_g", "Green Zirh", [("sulcuk zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,

bu itemlerin sonları yok.Ondan olmuş olabilir.
 
HyperCharge said:
Code:
["serbian_irregular_map", "Selcuk Zirh", [("serbian_irregular_specular_1",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["ottoman_uniform_e", "Arslan Zirh", [("arslan zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["sipahi_uniform", "sipahi_uniform", [("sipahi_uniform",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Yarmor a", "selcuk alp", [("selcuk alp",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Zirh5", "Musluman Zirhi", [("Musluman Zirhi",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["Zirh4", "Selcuklu Zirhi", [("Ottoman zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["ottoman_uniform_g", "Green Zirh", [("sulcuk zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,

bu itemlerin sonları yok.Ondan olmuş olabilir.
Anlamadım biraz daha açsan.
 
Dragon Caliph said:
HyperCharge said:
Code:
["serbian_irregular_map", "Selcuk Zirh", [("serbian_irregular_specular_1",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["ottoman_uniform_e", "Arslan Zirh", [("arslan zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["sipahi_uniform", "sipahi_uniform", [("sipahi_uniform",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Yarmor a", "selcuk alp", [("selcuk alp",0)], itp_type_body_armor|itp_covers_legs   ,0,
["Zirh5", "Musluman Zirhi", [("Musluman Zirhi",0)], itp_type_body_armor|itp_covers_legs   ,0, 
["Zirh4", "Selcuklu Zirhi", [("Ottoman zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,
["ottoman_uniform_g", "Green Zirh", [("sulcuk zirh",0)], itp_type_body_armor|itp_covers_legs   ,0,

bu itemlerin sonları yok.Ondan olmuş olabilir.
Anlamadım biraz daha açsan.

O item kodlarının sonu yok. Yani ,0, 'dan sonrası yok, kopyala yapıştır yaparken bir hata olmuş olabilir.
 
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