Mount & Blade 2: Poll

Should Mount & Blade 2 have a multiplayer leveling system similar to that of c-RPG?

  • Yes

    Votes: 54 30.0%
  • No

    Votes: 107 59.4%
  • Yes, but not as much depth

    Votes: 16 8.9%
  • Other (explain in a post)

    Votes: 3 1.7%

  • Total voters
    180

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I don't see why. They're very different, but both share the same fundamental combat system. That combat system is why I play Warband, anything else is bonus.
 
I just registered on this forum only to reply in this thread

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That being said I do enjoy native. Porting cRPG like persistance to M&B2 would make little sense because why not just play, uhm, I dunno, cRPG instead?

It's also funny to see how both communities are drifting apart. I occasionally show up on the more populated servers and I'm getting called an autoblocker frequently on siege and battle servers and various names on Nditions for being better than people thought the average cRPG player would be.
I've yet to run into an occasion where native players get insulted for their "native style" in cRPG.

Just sayin'
 
SgtTeeh said:
Broomstick said:
SgtTeeh said:
The class balance is a whole lot better too, every class is playable.

I first read that sentence and I thought you were talking about Native.
Then I read the full post...  :shock:
You seriously see every class as playable in Native?

Oh yes I do.

I play all 3 native classes actively, in the public servers and in matches.
Last match I had I went Archer, Infantry and Cavarly. I did well with all the 3 classes.
Totally nothing wrong with class balance.

Imo archery is underpowered in cRPG. Headshots become a legend.  :lol:
 
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