Need More Info Lavenia castle problems

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So just a quick report:

1) There are some floating props during the siege of Lavenia (not sure if they exist in the normal scene as well)



2) AI has huge problems in this scene.
Attackers just rush through one of the smaller walls (visible on the screenshot) and then both armies tend to rush to form a blob behind the main gate. This behavior continues even if there's only one enemy left on the map. The attackers just keep walking face-first into the front gate until the enemy walks into them while doing the exact same thing.
 
Hello, thanks for reporting this problem. Unfortunately, we were unable to respond to this thread when it was first created. We believe the issue may have been resolved since the creation of this topic. If you are currently experiencing this issue with the latest live or beta versions of the game, please update this thread so we can forward this issue to the team for investigation.
 
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