Javby 7 League Rules
[1.]Format of the Competition
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[list type=decimal] [*]J7L will be played in two stages, the Group Stage and the Knock-Out Stage. [*]In the Group stage Teams are divided into 3 groups. [*]Top 2 teams from each group and two best Third placed teams will go through to the Knockout Stage.[/list] |
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[2.]Points system and KO stage
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![]() | [list type=decimal] [*]During the Group stage your team will receive:
[*]The position of the teams for the KO stage will be determined by: (in this order, drop down to the next point only in case of a tie on preceding points)
QF1 Team 1 plays Team 8 QF2 Team 2 plays Team 7 QF3 Team 3 plays Team 6 QF4 Team 4 plays Team 5 SF1 Winner QF 1 plays winner QF 4 SF2 Winner QF 2 plays Winner QF 3 Final Winner SF 1 plays Winner SF 2 [*]The winner of the Knock-Out Stage will be proclaimed J7L Champion. [/list] |
[3.]Roster Rules
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1. General roster rules: [list type=decimal][*]Every team has to provide the tournament administration with a roster consisting of at least seven but a maximum of twelve players. [*]Any player who has played in a J7L match for a team may not be removed from that roster. [*]Should a player not be on a roster and play for a team for which he is eligible, then the player will be treated as a member of that team and will be added to their roster. [*]No roster changes are allowed after the Group Stage. [*]It is strictly prohibited for a player to play for more than one team at any given point during the tournament. [/list] |
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[4.]Match Rules
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![]() | 1. General J7L match rules: [list type=decimal] [*]Matches will be played with 7 players on each team. [*]If a team cannot field 7 players then the other team is not obliged to match their numbers. [*]Should both teams not be able to bring 7 players then it is allowed to reschedule to another day and/or get an extension by talking to one of the admins. [*]Every match will consist of four sets. Each set is played first to 5 goals. [*]The winner of the match is the team that scored most goals after four sets. [*]If the Knockout Stage match is tied after four sets have been played, Overtime Set will decide the winner of the match. [*]Overtime Set is played first to 5. [*]Match must start within 15 minutes of the arranged time. [*]Team that is ready to play after this period of time can claim right to default win if their opponent is not ready to start. [*]Before claiming rights to a default win be sure to contact admins or capture screenshots.[/list] 2. General Team rules: [list type=decimal] [*]Each team may have up to, but not more than, 2 rangers and up to, but not more than 2 cavalry. [*]Each team may have up to, but not more than, 7 infantry.[/list] 3. Substitutions: [list type=decimal][*]Substitutions are allowed only between sets. [*]If a player crashes in game, a substitution may be made only after the next goal has been scored.[/list] 4. Behavior during the matches: [list type=decimal] [*]Players may not delay by keeping the javelin in their own goal. Any player who has been shown to have taken part in delaying behavior may be disciplined upon review. [*]Player and team names/tags must be suitable. [*]Players must play with the name they are signed up under in the team roster. [*]Players must wear the team tag during official matches. [*]Modifying any game files is strictly prohibited. Bannerpacks and Crosshairs are allowed. [*]Any player or team that is found to have a modified game (unless explicitly allowed) will immediately face severe punishment, likely a ban from the tournament, though the severity is up to the admin's discretion. [*]During matches any chat messages that are deemed to be malicious, racist, sexist or bullying are prohibited and may be disciplined upon review. [*]Any player who has, as determined by the Admins, been shown to have taken part in unacceptable behaviour may be disciplined upon review. [*]If player or a team breaks a rule Admins will have meeting and decide if and how they will be punished. [/list] |
[5.]Sponsors and Credits:
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