Tutorial 3D Implementing Custom Bows, Crossbows, Arrows, and Quivers Tutorial

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On the request of the creator Enpremi, here is his tutorial covering the implementation of ranged weapons in Bannerlord:

Question: were you able to create your own bow deformer shader? Im asking because we got bows which are asymmetrical. And I can't replicate long bow deformer in editor to later modify it. Because I will most likely need to modify shader to do asymmetrical bow bent correctly.
 
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