all_enemies_defeated = 1003 # (all_enemies_defeated, [team_id]),
# Checks if all agents from the specified team are defeated. When team_id is omitted default enemy team is checked.
main_hero_fallen doesnt look like it has a parameter, could just be trash from old code (remember the engine changed over a decade and operations with it).
all_enemies_defeated = 1003 # (all_enemies_defeated, [team_id]),
# Checks if all agents from the specified team are defeated. When team_id is omitted default enemy team is checked.
main_hero_fallen doesnt look like it has a parameter, could just be trash from old code (remember the engine changed over a decade and operations with it).
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