How Do You Get Rid Of The Beginning Quest?

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Nord Champion

Grandmaster Knight
Title says it all. I used the search feature and nothing came up.

All I want to do is change it so that you just spawn in the town, not do that quest with killing the bandit and helping the merchant..

Code:
      ("town_1",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Praven, in the Kingdom of Swadia.",
       [
         (assign, "$current_town", "p_town_6"),
         (assign, "$g_starting_town", "$current_town"),
         (assign, "$g_journey_string", "str_journey_to_praven"),
		 (jump_to_menu, "mnu_start_phase_2_5"),
#         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
#         (change_screen_return),
       ]),

Do I delete the  (assign, "$g_journey_string", "str_journey_to_praven"), or something else?
 
No, that would just get rid of the text.  You basically need to change the string there and also further in that menu sequence, the scene that you'll jump to when you're finished.
 
I put this in the first menu block for testing my mod.

Code:
     ("start_mod",[],"Quick Character (for mod testing)",
       [
	
         (troop_set_type,"trp_player",0),
         (assign,"$character_gender",tf_male),	

	(set_show_messages, 0),
		
	(troop_add_gold, "trp_player", 80000),
        (troop_add_item, "trp_player","itm_leather_jerkin",0),
        (troop_add_item, "trp_player","itm_leather_boots",0),
         
        (troop_add_item, "trp_player","itm_sword_medieval_a", 0),
        (troop_add_item, "trp_player","itm_saddle_horse",0),
        (troop_add_item, "trp_player","itm_smoked_fish",0),			
	(troop_equip_items,"trp_player"),
        (troop_raise_attribute, "trp_player",ca_strength,100),
        (troop_raise_attribute, "trp_player",ca_agility,100),
        (troop_raise_skill, "trp_player","skl_power_strike",10),
        (troop_raise_skill, "trp_player","skl_riding",10),
        (troop_raise_skill, "trp_player","skl_pathfinding",10),
        (troop_raise_skill, "trp_player","skl_spotting",10),
        (troop_raise_skill, "trp_player","skl_athletics",10),		
	(change_screen_map),
        ]
	   ),
 
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