HELP

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halkhalk123

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I have this error here ... ((((nameError gk_order_halt is not defined))
I did as requested in the tutorial
But when compiling it happens
Well I’ve advanced a lot in the tutorials here since yesterday
Anyway here the source of the post I followed by recommendation, I may have done something wrong

Error -print
nPGKwxd.jpg



Mod Litdum 4 v0.3

'' I used the Diplomacy - Module system ''

I don't know how to move the forum well .. I registered yesterday I will try to print the error when compiling

I am sorry if you do not understand well, I am Brazilian I can’t speak English almost
 
Solution
(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ":player_agent"),
(agent_play_sound, ":player_agent", "snd_order_everyone_male")

Idk if necessary but I killed the space ":player_agent". Try again. If that not work post the whole block where you put it.
i love this forum offer the opportunity for people to learn for themselves <333333 , anyway .. it is the script of that post that is not compiling here the one from '' http://forums.taleworlds.com/index.php/topic,8652.msg1519837.html# msg1519837 '' >> mission templates

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I was very curious about your method '' '' could you form an example in this script as it should be '' '? I'm new to this but if I see it ready I should understand things better

(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ": player_agent"), >>>>What goes here<<<
(agent_play_sound, ": player_agent", "snd_blabla"), >>>>#add charge<<<

HOPE MY MESSAGE IS LEGIBLE? , I REALLY CANNOT SPEAK ENGLISH
all supports are note 10, thanks again
 
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if you use the formation script for example search for (call_script, "script_player_order_formations", mordr_charge), in the mission template.

You can assign now your charge sound with

(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ": player_agent"),
(agent_play_sound, ": player_agent", "snd_blabla"),
#blabla is your charge sound file

You can do this with every order. For a list check the other thread or your header mission template
 
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which one is right?
-------------------------------
(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ": player_agent"),
(agent_play_sound, ": player_agent", "order_everyone_male.ogg "),
ou
----------------------------------------------------
(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ": player_agent"),
(agent_play_sound, ": player_agent", "order_everyone_male "),

Snd space bug for google translate
______________________________
Worse is, we have a communication problem haha, anyway, which one is right? do I need to modify another script file?
I'm newbie men;
 
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(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ": player_agent"),
(agent_play_sound, ": player_agent", "snd_order_everyone_male")
you should choose a charge sound... Anyway no spaces between the ". Add snd_
F1 - F3 you should here your sound
 
Last edited:
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Compiled without errors here, really ctrl C + ctrl V is leaving spaces ........... IT MAY BE MY PROBLEM ...... I WILL START AGAIN FOI ISSO ENTÃO KK
 
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Could be me I'm on phone and just copying.
Code:
(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ":player_agent"),
(agent_play_sound, ":player_agent", "snd_blabla"), #blabla is your charge sound file
 
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I just need to move the correct module_mission_Templates?
I did it, not playing the sound in the game
-----
(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ": player_agent"),
(agent_play_sound, ": player_agent", "snd_order_everyone_male")
-----
Scan_module = 1
-------
order_everyone_male> is in the Sound folder of my game already
-----
Those were the changes I tested within the game. No sound
Anyway ... should I be doing something wrong yet?
Sorry for spending your time on this, this picture is cooler
 
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(call_script, "script_player_order_formations", mordr_charge),
(get_player_agent_no, ":player_agent"),
(agent_play_sound, ":player_agent", "snd_order_everyone_male")

Idk if necessary but I killed the space ":player_agent". Try again. If that not work post the whole block where you put it.
 
Upvote 0
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