Error

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pan-boroda

Knight at Arms
Prompt, after replacing a module system of native things for another when loading ejects the following error: get_shader failed for: dot3_alpha_biased_flag_item_small. What's the problem?
 
I'm not sure about this, but if you are adding new objects they may be trying to use a shader that is not being loaded in module.ini (or doesn't exist). Only if the shader that the error mentions is not a native shader, which I really don't know.
 
Damian97 said:
I'm not sure about this, but if you are adding new objects they may be trying to use a shader that is not being loaded in module.ini (or doesn't exist). Only if the shader that the error mentions is not a native shader, which I really don't know.

Thanks already in PM suggested the problem
 
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