GunFred
Squire
I use 200 but purely out of feeling. No real measuring behind it.Michadr said:what scaling do you guys use for this?
I use 200 but purely out of feeling. No real measuring behind it.Michadr said:what scaling do you guys use for this?
GunFred said:I use 200 but purely out of feeling. No real measuring behind it.Michadr said:what scaling do you guys use for this?
Michadr said:Is that: http://i1204.photobucket.com/albums/bb405/Alex_Lung/elephant.png
re-textured from this elephant?
out of curiosity.
thanks to anybody who knows.
Teutonic_Blut said:Hmm... I added entries to Item_Kinds1 and Module.ini, added the proper file into Resource, and put the .dds's in Textures.
I believe I have added the incorrect entry for Item_Kinds1. I tried copying an entry from a different mod dealing with horses and simply... changing it to correspond to elephants. But my efforts are in vain. How would I go about writing this correct entry?
Thank you if you help.
itm_elephant War_Elephant War_Elephant 1 elephant 0 65537 0 7000 110595670016 0.000000 25 0 40 0 6 420 28 28 160 0 57 0
1
17
0
["elephant","War Elephant", [("elephant" ,0)], itp_merchandise|itp_type_horse, 0, 7000,abundance(25)|hit_points(420)|body_armor(40)|difficulty(6)|horse_speed(28)|horse_maneuver(28)|horse_charge(57)|horse_scale(160),imodbits_horse_basic|imodbit_champion, [], [fac_kingdom_3]],
That looks interesting. But what in the world is that tower for? You know there will be tons of clipping right?Kelthin said:http://p3d.in/hTV3v
Mumakil! . Thanks for the model! I added a tower, and made my own textures .
With Open Brf.The Mighty McLovin said:Ah yes. Thank you.. its in morgh's editor.
But how do you edit the seat positining of the elephant? It looks like I am sitting on their heads.
Just use it in module_items,like this:The Mighty McLovin said:Ah yes. Thank you.. its in morgh's editor.