Join a clan habibi u cant play soloNo ones on anymore, cant find more than 10 people and when I do its a gamble if ill ever even make it past the loading screen
na, everybody is playing online mod or solo.No ones on anymore, cant find more than 10 people and when I do its a gamble if ill ever even make it past the loading screen
Contrary to the wet dreams of many SP people, giant campaign with all lords are players is not going to be fun unless you are one of the people who enjoy spending 20 hours a day building up their skill, wealth, and money.imagine if the multiplayer was done in the campagn map with player run settlements controlling huge ai armies. now that would be something unique to this game.
there is a mod for that tho, now granted would be epic to have it in the base gameI haven't played previous games I purchased this game solely based on the trailer showing absolutely cool siege scenes and the bird eye view map campaign. Can't tell you how disappointed I was when i noticed how broken AI units are in sieges, how little there is for strategical depth in the campaign and that, the multiplayer.. is no more than a slow barebone team deathmatch. Even the "siege" is just TDM but with capture points.
Imagine if the multiplayer was done in the campagn map with player run settlements controlling huge ai armies. now that would be something unique to this game.
preciselyContrary to the wet dreams of many SP people, giant campaign with all lords are players is not going to be fun unless you are one of the people who enjoy spending 20 hours a day building up their skill, wealth, and money.
Anyone who thinks server running 24/7 on a big campaign map where everyone can just play is going to be fun, are living a dream in an twisted fantasy.
The only closest thing you will get to this is persistent world mods who don't use giant armies and relies on a very much faster grind and dynamic to make people who don't want to spend 20h a day have fun.
This ^Contrary to the wet dreams of many SP people, giant campaign with all lords are players is not going to be fun unless you are one of the people who enjoy spending 20 hours a day building up their skill, wealth, and money.
Anyone who thinks server running 24/7 on a big campaign map where everyone can just play is going to be fun, are living a dream in an twisted fantasy.
The only closest thing you will get to this is persistent world mods who don't use giant armies and relies on a very much faster grind and dynamic to make people who don't want to spend 20h a day have fun.
rpg elements can be removed, we could have static skills template (choose any current existing lord or your own character created follow a template) grinding isn't exactly a wet dream of mine I've spoken heavily against already.Contrary to the wet dreams of many SP people, giant campaign with all lords are players is not going to be fun unless you are one of the people who enjoy spending 20 hours a day building up their skill, wealth, and money.
That is already the case for every multiplayer game sin existence, all servers run 24/7Anyone who thinks server running 24/7 on a big campaign map where everyone can just play is going to be fun, are living a dream in an twisted fantasy.
again you speak of grind (you seem very fascinated by it)The only closest thing you will get to this is persistent world mods who don't use giant armies and relies on a very much faster grind and dynamic to make people who don't want to spend 20h a day have fun.
there is mod for what I've described? I would give a try, dont seem to be on nexus can you point me out?there is a mod for that tho, now granted would be epic to have it in the base game
precisely
for sure, here yo go https://bannerlord-online.com/there is mod for what I've described? I would give a try, dont seem to be on nexus can you point me out?
I was typing a whole book to dissect your arguments, but honestly i don't see the point. People have been coming over the forums on and off talking about the grand idea of a bannerlord campaign multiplayer but it's just not worth explaining how their dream of being a vassal or king is not going to go out as how they imagine it.rpg elements can be removed, we could have static skills template (choose any current existing lord or your own character created follow a template) grinding isn't exactly a wet dream of mine I've spoken heavily against already.
That is already the case for every multiplayer game sin existence, all servers run 24/7
again you speak of grind (you seem very fascinated by it)
currently troops level extremely fast in single player, no reason it can be tweaked to be faster. Game can be played like any risk like games whom the board is constantly changing, not about life long lasting kingdoms (that's unreasonable and probably impossible)
there's a ton of custom maps in starcraft 2 arcade games that plays out like huge kingdom warfare, usually games last between 30min-2hours depending the map and players mood.
thanks my game is patched now and downloaded. Have some time this afternoon and probably tomorrow as well (expecting to not work at all or if so, only extremely early morning due to heat wave)for sure, here yo go https://bannerlord-online.com/
btw when I said it is unreasonable or impossible was more given the work ethic of taleworlds, persistent game worlds has existed for nearly two decades but that wasn't even what I was originally talking about, you are the one who brought this and apparently right here in this thread someone linked the existence of one so all arguements you can come up with about it being "impossible" falls flat thus why you can't see the point going forward. nice talkingI was typing a whole book to dissect your arguments, but honestly i don't see the point. People have been coming over the forums on and off talking about the grand idea of a bannerlord campaign multiplayer but it's just not worth explaining how their dream of being a vassal or king is not going to go out as how they imagine it.
Mount and blade multiplayer is just something singleplayer people will never understand, i have come to accept that fact.
Yes but the reason why taleworlds has not done this is that mount and blade multiplayer is on it's own a different thing. Not everything has to be centered around the singleplayer campaign.thanks my game is patched now and downloaded. Have some time this afternoon and probably tomorrow as well (expecting to not work at all or if so, only extremely early morning due to heat wave)
btw when I said it is unreasonable or impossible was more given the work ethic of taleworlds, persistent game worlds has existed for nearly two decades but that wasn't even what I was originally talking about, you are the one who brought this and apparently right here in this thread someone linked the existence of one so all arguements you can come up with about it being "impossible" falls flat thus why you can't see the point going forward. nice talking
You owe me a couple hours. that mode wants to be some korean p2w mmorpg and not a player rts/combat warfare game.for sure, here yo go https://bannerlord-online.com/
finally someone with actual visionYou owe me a couple hours. that mode wants to be some korean p2w mmorpg and not a player rts/combat warfare game.