Custom Servers Connection Issue

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Dejan

Community Manager
Hello! We're aware of the issue that's preventing you from joining various community custom servers. Please hang tight while we investigate it. Sorry for the trouble and thank you for your patience.
 
hey Dejan,
before the problem occurred, my Captain Server ran for over 40 hours (80GB IN/Outbound) until it crashed.
It has crashed 3 times since yesterday.
Please take a look at what the last message from the server was.
I think the problem is the player switching to another team! I think if he does that 2 or more times!
My game has crashed and I once caused a server to crash.
In order to have a balance in the team, this is done :wink:

 
AGAIN THE CRASH !!

[15:39:59.294] >SBC => [ProC] Kakaraza is switching from NULL to Attacker. Adding to scoreboard side Attacker.
[15:39:59.372] peer.ControlledAgent == null
[15:39:59.372] peersTeam == null
[15:39:59.372] peer.ControlledAgent == null
[15:39:59.372] peersTeam == null
Unhandled exception. System.InvalidOperationException: Sequence contains no matching element
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at TaleWorlds.MountAndBlade.FlagDominationSpawningBehavior.SpawnAgents()
at TaleWorlds.MountAndBlade.FlagDominationSpawningBehavior.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Mission.OnTick(Single dt, Single realDt, Boolean updateCamera, Boolean doAsyncAITick
)
at TaleWorlds.MountAndBlade.MissionState.TickMissionAux(Single dt, Single realDt, Boolean updateCamera, Boolean
asyncAITick)
at TaleWorlds.MountAndBlade.MissionState.TickMission(Single realDt)
at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick(Single dt)
at TaleWorlds.DotNet.Managed.ApplicationTick(Single dt)
wine: Unhandled exception 0xe0434352 in thread 350 at address 0000000174013C0E (thread 0350), starting debugger...
 
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