First I like to mention about how hard the player skills increasing is. I am at the day of 343, I get into lots of battles, sieges but I am only at level 20. and its become very hard to level up right now. I have tried to increase all of my skills to get much focus and attribute points, but it seems I can't level up anymore. I reached the limit of all my skills and can't get much experience and due to can't level up, thus can't get more focus points.. endless loop..
I wrote that companions limit should be raised because with this current skill system, I think we can only "mastered" in one ore two skill branch.. like you are either two-handed- riding and bow or one handed- crossbow and athletics. Okay this can be seem balanced but, it can be boring also.. and for more, you also can't increase your intelligence and cunning skills at the same time. because if you want to increase that skill, you have to spend focus and attribute points. which you can't if you wanted to be good at ranged and melee.
So, companions actually have an important role, for example if you assign them a party role, like giving up on your steward skill and assigning to companion, this can give you a more unused focus points. and you can become jack of all trades in fighting. But the fact is we don't enough companion member limit until we hit some decent clan level. and after that, when you are in a kingdom, and vassal of it. of course you will be rewarded with a fiefs. and usually they would be different culture from us. and without governor assigned, loyality, milita and other micro managment is will be missing.
you just can't have enough governor for towns and companions as a warriors for your main party and medic or scout or quartermaster or surgeon. the damn thing is always will be missing.. and you can't much level up your companion skills because they don't have much focus points on their skills like your charcter. if you are level 20 you will have 32 focus points but a companion of level 20 can have only 20 focus points. So they will indeed develop some skills if you assign them but not for the combat skills.
TLDR: my humble advice is increase the companion limit and rework the skill system(maybe like in the warband) or atleast give more focus&attribute points per level.
I wrote that companions limit should be raised because with this current skill system, I think we can only "mastered" in one ore two skill branch.. like you are either two-handed- riding and bow or one handed- crossbow and athletics. Okay this can be seem balanced but, it can be boring also.. and for more, you also can't increase your intelligence and cunning skills at the same time. because if you want to increase that skill, you have to spend focus and attribute points. which you can't if you wanted to be good at ranged and melee.
So, companions actually have an important role, for example if you assign them a party role, like giving up on your steward skill and assigning to companion, this can give you a more unused focus points. and you can become jack of all trades in fighting. But the fact is we don't enough companion member limit until we hit some decent clan level. and after that, when you are in a kingdom, and vassal of it. of course you will be rewarded with a fiefs. and usually they would be different culture from us. and without governor assigned, loyality, milita and other micro managment is will be missing.
you just can't have enough governor for towns and companions as a warriors for your main party and medic or scout or quartermaster or surgeon. the damn thing is always will be missing.. and you can't much level up your companion skills because they don't have much focus points on their skills like your charcter. if you are level 20 you will have 32 focus points but a companion of level 20 can have only 20 focus points. So they will indeed develop some skills if you assign them but not for the combat skills.
TLDR: my humble advice is increase the companion limit and rework the skill system(maybe like in the warband) or atleast give more focus&attribute points per level.