If it gets enough votes Ill surely give you permissiongokiller said:i'll see if i can re-make the beach map, I really enjoy that map.
Comrade Temuzu said:Was bored, so I started planning a hybrid version of the Trenches.
The lake represents the mountain in Trenches v1, the complex trenches come from Trenches v2, and the brown lines are based on a rumor I heard that there might be some kind of tunnel scene props or something, so dont count on them making it in. Going to have to put a ruined village or something on the right flank propably. Maybe even limited access into the city.
As you can see it has a flag, and Im planning on making the map compatible with all the game modes.
That could work. Ill probably place a grand battery on the attackers side anyway, like, 8 cannons on a fortified hill. Im not sure if Im going to allow defenders to leave their trenches, but its probably necessary to prevent campers on the attacker side.Refleax said:You can always place some destructible buildings on the right flank and form a small city which can be destroyed by the cannons on the defender's side!
Comrade Temuzu said:Cheers, Im intending on making it my magnum opus.
That could work. Ill probably place a grand battery on the attackers side anyway, like, 8 cannons on a fortified hill. Im not sure if Im going to allow defenders to leave their trenches, but its probably necessary to prevent campers on the attacker side.Refleax said:You can always place some destructible buildings on the right flank and form a small city which can be destroyed by the cannons on the defender's side!
Comrade Temuzu said:Im not quite sure what youre hinting at, but considering the map will be the same for Conquest, Battle and Siege, I have to let the defenders leave their trenches.