I'm not sure if anyone at Taleworlds is aware but if a captains mode match has a 5v6 and a 6th person joins the moment the match starts they won't be spawned in at all and the troop bonus will also be negated, its game breaking practically ensuring a loss. Another thing they messed up the mute chat, permanent mute is for sure messed, I think regular mute is also messed up, and theres no way to mute the quick commands (o button) that should go in with muting someone.
Edit: I also think some javelin units will continue to throw when I use hold fire command and shield wall quickly after throwing a few volleys of javelins, leading to a lot of damage from arrows. Also feel like AI javelin throwing is slightly off (they aim kinda high) but maybe it'd be too strong with any more lock on ability
Edit: I also think some javelin units will continue to throw when I use hold fire command and shield wall quickly after throwing a few volleys of javelins, leading to a lot of damage from arrows. Also feel like AI javelin throwing is slightly off (they aim kinda high) but maybe it'd be too strong with any more lock on ability
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