bjorne.
Sergeant Knight
Hey. About this code from Killkergit.
I found it very intresting. But I have one problem with it. It's the thing about it only hurts enemies. I want it to hurt everything. Including buildings.. If anyone has an idea of how to turn of this only enemy madness please tell me..
Thank you in advance.
I found it very intresting. But I have one problem with it. It's the thing about it only hurts enemies. I want it to hurt everything. Including buildings.. If anyone has an idea of how to turn of this only enemy madness please tell me..
Thank you in advance.
Code:
[(ti_on_weapon_attack,
[(get_player_agent_no, ":player_agent"),
(agent_get_team,":player_team", ":player_agent"),
(agent_get_position,pos1,":player_agent"),
(try_for_agents,":agent"),
(agent_is_alive,":agent"),
#(agent_is_human,":agent"),
(neq,":agent",":player_agent"),
(agent_get_team,":team",":agent"),
(neq,":team",":player_team"),
(agent_get_position,pos2,":agent"),
(get_distance_between_positions,":dist",pos1,pos2),
(lt,":dist",1500),
(particle_system_burst,"psys_game_blood_1",pos2,100),
(particle_system_burst,"psys_boemfik",pos2,100),
(agent_play_sound,":agent","snd_man_die"),
(agent_play_sound,":agent","snd_boem"),
(store_agent_hit_points, ":cur_hit_points",":agent",1),
(val_sub,":cur_hit_points",25),
(agent_set_hit_points,":agent",":cur_hit_points",1),
(agent_deliver_damage_to_agent,":player_agent",":agent"),
(try_end),
])]],