**Active Progress List** /--Planning the next release--

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Yes, I will Zool. Everyone I also think that I've solved the issue to the exp. bug and the minister bug. I'm sure that it was the way I fixed the minister bug.

Beta 2 patch will be released as soon as I make sure I solved this one issue I had with it.

Update:
Beta 2 patch will be uploaded soon. I'm making sure the surrender script is perfect.

Update 2:
Beta 2 patch is up. This is one of the most successful patches yet. I still have to finish the economy though.

Update 3:
Beta 2 seems pretty freaking stable to me. If I can get some feedback on it I'll tweak a few things and make it official.
 
Thanks for the patch il get right on it i was getting corned in my last game anyway lol.

40 days in and no exp or minister bug so far , i think you nailed it ^^

The script for surrendering is working well so far.
 
Notsure said:
Thanks for the patch il get right on it i was getting corned in my last game anyway lol.

40 days in and no exp or minister bug so far , i think you nailed it ^^
Nice, I've been really enjoying my current game so far so much I think I might take pictures.
 
Goldbrandz said:
Yeah you finally killed that damn exp. bug :grin: also i found a small bug, can't retreat from any battle, press the retreat button but nothing happens.
Hmm, I got that one a while ago too. I thought I fixed it. I'll have to make a fail safe. I'm guessing that this happened after you died and the enemy killed off all your troops?
 
Hmm, I got that one a while ago too. I thought I fixed it. I'll have to make a fail safe. I'm guessing that this happened after you died and the enemy killed off all your troops?
Well not exactly, I cant retreat at all from any battle, be it at the start or end of combat. That did happen however, Imperials killed my men and won the battle but the "defeat" message didn't show and i couldn't leave the scene.
 
Goldbrandz said:
Hmm, I got that one a while ago too. I thought I fixed it. I'll have to make a fail safe. I'm guessing that this happened after you died and the enemy killed off all your troops?
Well not exactly, I cant retreat at all from any battle, be it at the start or end of combat. That did happen however, Imperials killed my men and won the battle but the "defeat" message didn't show and i couldn't leave the scene.
Hmm... I'll do some more testing then.

Update:
Thanks Gold I fixed the issue. A save Compatible patch will be uploaded.

Update 2:
Posted as 3.91b2f1
 
Hey, i've been getting a bug in Thopica, the marinan city that is at a high elavation, when i try to walk the streets, it's just a desert, with all the townspeople in a large blob, tested with steam and non steam 1.143 versions.....
 
Thanks Sirbab, I'll fix it immediately.

Update:
:lol: there was a small spelling mistake. I'll upload the new beta 2 fix 2 shortly.

Update 2:
Fix 2 has been upped. It should be save compatible.
 
Awesome getting beta 2 right now, I was getting my ass kicked by ants anyway, I think 100% difficulty is the best idea :razz:
I'm going to miss my big pile of money though.
 
Starting new log file.
Version:  1.143

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-- GPU:
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- Texture Memory: 2295 ( Available Texture Memory: 2280 )


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Setting multiplayer_walk_enabled =  0
Scan Module Textures =  1
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Loading Music...
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L8 Format is  unsupported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
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Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time:  162722
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Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
1169 parties added.
launch complete.
Your troops expect payment in 6 days
<fac=33>Kingdom of Nords</> and <fac=41>Zerrikanian Sultanate</> have concluded a non aggression pact with each other.
<trp=619>Emir Raddoun</> of <fac=35>Sarranid Sultanate</> was defeated in battle but managed to escape.
Entry points for scene 472 : 0 1 2 3 4 5 6 7 15 14 13 12 11 10 9 8 51 50 52 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 59 58 57 56 32 33 34 35 36 37 38 39
Total entry points for scene 472 : 47
Entry points for scene 280 : 9 0 16 17 18 19 20 21 22 23 24
Total entry points for scene 280 : 11
Entry points for scene 88 : 10 9 26 25 27 28 0 1 11 23 24 2 7 4 5 12 32 33 34 35 36 37 38 39 6 3
Total entry points for scene 88 : 26
Quest log has been updated...

Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...

Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
Your troops expect payment in 5 days
The village of <p=471>Jiashrek</> has been looted by Tirida Noyan's Party.
The village of <p=609>Engha</> has been looted by Magnate Cettorell's Party.
Your troops expect payment in 4 days
Renown value for this battle is 3.
Battle Advantage = 3.
Entry points for scene 4 :
Total entry points for scene 4 : 0
Warning: Unmatched try_end; LINE NO: 19:
At Mission Template mst_lead_charge trigger no: 4 consequences. 1 enemy troops have surrenderd!
Let the enemy surrender!

Battle won! Press tab key to leave...
Battle won! Press tab key to leave...
You gained 3 renown.
Your party gains 6 morale.
Your relation with <fac=36>Imperial Legion</> has increased from 0 to 4.
Entry points for scene 1767 : 0 1 2 4 6 8 10 3 5 7 9 11 15 13 12 14 16 17 19 21 23 25 18 20 22 24 26 27 28 29 30 31
Total entry points for scene 1767 : 32

I've run into a script error message while battling some deserters which were in a battle with a caravan
Edit: I made it big so it's easier to find
 
Computica said:
Thanks Sirbab, I'll fix it immediately.

Update:
:lol: there was a small spelling mistake. I'll upload the new beta 2 fix 2 shortly.

Update 2:
Fix 2 has been upped. It should be save compatible.
never mind sorry i was little hasty :sad:
 
One of my castles that I got when someone offered me peace has a bit of an issue. Whenever I visit it ti says it has no garrison, I know this is because it has no lord, but how do I make someone, or myself, its lord? (Preferably myself)
 
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