About the Shader Rendering Of Meeting Scenes

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Wuan

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I tried to enter the meeting scene (scn_meeting_scene_snow). Although the texture and the terrain do not fit, it should not affect the appearance during the dialogue. Then after I use Grandmasters Shaders - Basic Seasons & Wind effects (Version 1.0 RELEASED) (the third picture), it will show that the ground is transparent, which greatly affects the look and feel, but it is normal in other types of scenes. Is it different in the shader rendering of the meeting scene or is it just a matter of scene construction?

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