Hi i've made some changes in few DLL's to make my own items and shops fully work as intended but all made in the origional DLL files.. when i make a copy of those and make same changes it doesnt work (the game doesnt use the copy just origional ones without any changes)
So how do i make the...
Hello,
I've been trying to create a mod to have 100% XP gain in tournaments and practice fights (the mod on Nexus that does that is outdated), and I've been told that the corresponding variables are found in TaleWorlds.CampaignSystem.DLL. So I tried to add this file to my mod using the...
Base .dll mod: MedicalDistrict
https://github.com/sweatty1/Bannerlord.MedicalDistrict
Small Change:
Change cost healing 1.000 -> 100 (testing the ability to compile an edited file);
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campaignGameStarter.AddGameMenuOption("town_medical_district"...
Hey guys,
just started modding Bannerlord and I wanted to follow the tutorial given at "https://docs.bannerlordmodding.com/_tutorials/basic-csharp-mod.html#introduction".
I have some basic understanding of programming, even I coded in Java the most of the time 'till now.
I did anything as...
While launching this game, I am warned with the error message saying, "Zlib1.dll was not found". I am on Windows 8.1. I don't know what to do to fix it? Any help would be highly appreciated. Thanks.
Hello guys,
i am currently trying to create a total conversion mod for Bannerlord which takes Calradia into an ancient setting. I've now sucessfully edited every relevant xml file to do so. I've put them all in a ModuleData Folder and create a SubModule.xml which targets them all correctly. My...
As someone who is much more comfortable with interpreted code than compiled code, I'm running into a bit of a snag with trying to edit an existing mod to my liking. What I want to do is overwrite a specific .cs file within a DLL, but otherwise use the DLL as-is. But since DLLs are compiled code...
I am making a module to be used as template to add new towns/settlements/villages/castles (calling it GodBox), but I can't get the game to load my prefabs at
Everything else I already have working, the prefab is just adding the code to main map xscene (i based on StoryMode's code)
If I add the...
There is a major issue with mod loading:
.DLL Files Blocked by Windows Causing Exception
Windows automatically puts a block on .dll files downloaded from the internet. When the game tries to load a mod with a .dll file, it crashes.
This occurs in the...
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