dll

  1. How to make copied DLL's work?

    Hi i've made some changes in few DLL's to make my own items and shops fully work as intended but all made in the origional DLL files.. when i make a copy of those and make same changes it doesnt work (the game doesnt use the copy just origional ones without any changes) So how do i make the...
  2. Cannot add TaleWorlds.CampaignSystem.DLL in Visual Studio

    Hello, I've been trying to create a mod to have 100% XP gain in tournaments and practice fights (the mod on Nexus that does that is outdated), and I've been told that the corresponding variables are found in TaleWorlds.CampaignSystem.DLL. So I tried to add this file to my mod using the...
  3. Oltopeteeh

    (dll SubMod) Buy/Exchange Renown, Influence, XP; Food (donate town), Horses; Fast menu-craft (refine), Hire/Upgrade Villager-Recruit-Elite

    Base .dll mod: MedicalDistrict https://github.com/sweatty1/Bannerlord.MedicalDistrict Small Change: Change cost healing 1.000 -> 100 (testing the ability to compile an edited file); ___ Buy Renown campaignGameStarter.AddGameMenuOption("town_medical_district"...
  4. TaleWorlds.Native.dll not accessable by Visual Studio 2019 Community

    Hey guys, just started modding Bannerlord and I wanted to follow the tutorial given at "https://docs.bannerlordmodding.com/_tutorials/basic-csharp-mod.html#introduction". I have some basic understanding of programming, even I coded in Java the most of the time 'till now. I did anything as...
  5. Resolved Can't play game because Zlib1.dll was not found

    While launching this game, I am warned with the error message saying, "Zlib1.dll was not found". I am on Windows 8.1. I don't know what to do to fix it? Any help would be highly appreciated. Thanks.
  6. How can i create a Module?

    Hello guys, i am currently trying to create a total conversion mod for Bannerlord which takes Calradia into an ancient setting. I've now sucessfully edited every relevant xml file to do so. I've put them all in a ModuleData Folder and create a SubModule.xml which targets them all correctly. My...
  7. Editing an Existing Mod with DLL?

    As someone who is much more comfortable with interpreted code than compiled code, I'm running into a bit of a snag with trying to edit an existing mod to my liking. What I want to do is overwrite a specific .cs file within a DLL, but otherwise use the DLL as-is. But since DLLs are compiled code...
  8. Velken

    Module Help - Prefabs

    I am making a module to be used as template to add new towns/settlements/villages/castles (calling it GodBox), but I can't get the game to load my prefabs at Everything else I already have working, the prefab is just adding the code to main map xscene (i based on StoryMode's code) If I add the...
  9. Resolved Mod Loading Issues Cause Crash on Startup - Debugging Help Included

    There is a major issue with mod loading: .DLL Files Blocked by Windows Causing Exception Windows automatically puts a block on .dll files downloaded from the internet. When the game tries to load a mod with a .dll file, it crashes. This occurs in the...
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