Dear TaleWorlds!
You have to make „Death in battle” for lords and nobles an optional setting as soon as possible. We should be able to turn it off (even in existing campaign) while playing with Death/Birth cycle on. Pretty please!
TL;DR:
1. Relations between nobles and player creates...
Hello i have a running savegame from before 1.6.0
after Steam patched the game i noticed that enemy lords just die in battle all the time now just like a regular soldier draining my enemies of all their ability to have army, i dont know if there is a mehanic to replace them but its just stupid...
I had this happen many times where if you kill a clan leader either in combat or execution, their whole clans goes away and any clan member who was alive automatically dies.
When wiping out vlandia and killing the last member of dey meroc, all the contracted mercenary clans and everyone in them...
Instead of chopping heads after capturing them and losing relationship with tons of people, is there a way to boost the chances of killing them in combat?
Like using certain weapons, or doing really high damage like polearm + fast horse or something?
Or is the chances that they die instead of...
Could you please add an option to turn on/off deaths in battle? Nobles do not run away from battle or they don't even stay away from the fighting. They only die whenever the player is also in the battle anyway. I also feel like 'the death ratio' is rather high, I kinda wiped out half of the...
TLDR bottom paragraph
I realized that once you take out some big name lords, there really isnt other notable lords to replace them from their own clan. It makes sense that once you cut the head of the snake the body dies too. But it should not be so easy. It can be a bit harder in my opinion...
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