Castles, at the moment, don’t block narrow passes to enemy parties and caravans.
Parties avoid enemy parties if they think they are outclassed. Would it be possible to make the ai see the garrison as an (stationary) enemy party? This way only stronger parties can pass.
The ai already calculates...
Summary: I think battering ram block path ai to gate 2.
How to Reproduce: Just siege and use battering ram.
Settlement: Llanoc Hen Castle (but no sure for 100%)
Media:
Version:1.0.8
Computer Specs:
OS: Win 10
GPU: Nvidia GeForce GTX 660 2G
CPU: i5 3.3 GHz
RAM: 20G
Motherboard: P8Z77-V LX
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