The chance is still there. Basically the way it works is that you have a stream of random numbers, these numbers are generated by a specific "seed". The seed is generated at the beginning of your campaign, for example, and stored in the save, the random stream can be stored too. Every action that requires some random number takes it from the stream. This is how it's done in pretty much any professional game for a simple reason that it allows to test and fix bugs much easier. It allows to replicate some event using players save file which otherwise might be impossible to do.
Different people working on different things. If you want it your way then patches would be ones a month or a week. Switch off from beta if daily patches bother you so much or come back in a month.
Makes sense. I just thought you where bringing up flight arrow bows, which people often do. But I see what you mean.
The average in his experiments is still around 55m/s not 75m/s.
The highest number is:
13 | 033 | Hickory, Purpleheart, Lemonwood | 76" | 31" | 64lb | 183 | 19 |
"Depending on arrow", you mean like fly arrow, yes they can be faster but they are not used in warfare.
My proof is recording with modern equipment. And yours?
Take a 2h spear and stab enemy with it in the head, even with good skill points it takes 2-3 hits. With a bow, you can OHK if you hit head. Of 1 headshot 1 body shot. Just look at stats. Even a common bow is 66 pierce, which is pretty much top for any melee weapon.
That's too much speed for an arrow, it should be around 50m/s for a high end bows.
And some have no clue what they are talking about because they never played as HA army and won against 2-3 times larger armies with barely any losses.
Thanks cap. The point being is that you as player have no input there. If aiming reticle would be swaying, you could still lose an arrow at right time, but instead it's just a "shotgun" with a change of spread depending on speed.
Please demonstrate your understanding of physics. Tell me momentum and energy at point of impact of a 100kg guy pushing a 3kg spear. I can wait.
Yeah, like BF5 taught us