As this showcases, in bannerlord captains mode, cavalry has one of the lamest charges ever. Worse than the Chinese spinoffs such as tiger knight and blood of steel.
This is due to charges having no weight to them, with units getting stuck inside enemy units, despite the enemy being light weight...
This pretty much sums up the issue with javelin units.
In the first clip over 1000 javelins are launched and NOT ONE shield was destroyed. The javelin units then proceeded to get dumpstered.
In the second clip 660 javelins were launched and again NOT ONE shield was destroyed. Also despite...
TL;DR at bottom
Currently as it stands, captains mode is unbalanced and normally devolves into a infantry blob meta, whilst the outcome generally seems to be random.
I think the main cause to this is the lack of certain unit types playing a role in order to counter another. For example cavalry...
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