In large battles, my game would crash in the middle of it
It only seems to happen during large battles that last a long time
I also have both butterlib and better exception windows installed but neither would generate a stacktrace on crash
I looked at the file generated in the bannerlord crash...
I looked at the stack trace of the crash
In CraftingCampaignBehavior.cs
private void GiveTroopToNobleAtWeaponTier(int tier, Hero noble)
{
CharacterObject characterObject = noble.Culture.BasicTroop;
for (int i = 0; i < tier; i++)
{...
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