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  1. Melee infantry & Cavalry, not pathing. Bug or pathing change?

    I have found that if the troop equips a ranged weapon, the troop will charge toward the enemy, and then upon running out of ammo and drawing their melee weapon, the troop will stand there and do nothing.

    Is there any debug console I can use?
    Or some way or seeing what's going on.

    I can make a video if that helps.
  2. Melee infantry & Cavalry, not pathing. Bug or pathing change?

    It has been a while since I last used the editing tools, is what I meant,😅 haha.
    I last used the editor tools on version 1.5, where all troops worked fine (Take command etc.).
    Unfortunately, in 1.8, all melee troops spawn and do nothing.
    Oddly ranged troops work fine though.

    Has something changed with handling AI?
    I followed the Macbeth of Gondors Tutorial series, if that helps.

    Any information is great! :xf-smile:
  3. Melee infantry & Cavalry, not pathing. Bug or pathing change?

    I've returned to an old scene project in the 1.8 banner-lord build. For some reason, Mine and enemy Melee troops & Cavalry won't move at all. Their ranged counterparts, on the other hand, function correctly. The above also occurs in newly created test scenes. It has been a while since I have...
  4. In Progress Scene Editor Blue materials/Water plane bug

    Hi, I've been work on a scene in the editor for a bit now and started getting two strange issues that might be bugs. Am not sure if I am supposed to post separate threads for issues, so I'll post both here. Water Planes: Summary: They only appear at certain heights in my scene and will...
  5. Parallax effect appearing when using "Start Mission" inside of editor.

    Hi, welcome to the forums. Unfortunately, the option to explore scenes in the editor is quite buggy - most problems experienced while riding through scenes are mission bugs, which do not occur in-game. I suggest you report your bugs here: https://forums.taleworlds.com/index.php?forums/bug-crash-reports.784/

    You might want to consider exploring or testing your scenes in custom battles, which should avoid the bugs.

    Hey,

    Thanks for the reply. Righto, I'll add the map to custom battles to test going forward.
  6. Parallax effect appearing when using "Start Mission" inside of editor.

    Hi, This is my first time using this forum so I hope the I've entered this correctly. I've been using the Editor tool to try my hand at making some custom maps, using the different tools such as 'Parallax' within the materials. I've noticed even with Parallax turned off, whenever I start a...
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