A Rhodok influenced sanctuary that was once used as a hangout spot which has since been abandoned and is now used for athletic events such as team death match, death match, battles, and etc. The sanctuary and town area near its oepening is playable and the space surrounding has been overgrown...
This Scn. is labled sanctuary. Basising it's themes from Village to Town to City. The Scn. falls under right before town. I added rees ( tree_12) around the destroy circular items to hide the backround and minimize the amount of data I'd have to input into the file which might hinder the...
A Scn. Ive been working on. A free hand Idea with desired implementations such as a camp fire, activies area, picnic table, camp houses, bounce event, and stable in mind. Im thinking of moving the farm house away from the lake and placing it where the tables are and continuing the valley rocks...
I've noticed that both male and female characters have battle cries when starting ( Holding down the trigger with out releasing it)an attack for an extended period of time and on the contrary men have power grunts and females do not. For clarity when a male character thrust into a power attack...
Multiplayer
Battle
Village feel for intamate Gameplay. Sectioned off space for calvary. Trees for cover. Different leveled ground space.
scn_multi_scene_1 multi_scene_1 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000001300389800003a4ea000058340000637a0000399b
0
0...
Pier Games
TDM/DM/CTF
Ruins
scn_multi_scene_1 multi_scene_1 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000001300389800003a4ea000058340000637a0000399b
0
0
outer_terrain_beach
A direct line of battle based mostly for (Nord vs. Swad, which I feel is the best...
I believe a flaming skull (On a character) is an interesting idea which can be used in several aspects of game play such as used a a defining characteristic of leading players on each team, a Kill streak identifier, A helmet selection and many other unlisted options. Hopefully some great Modder...
I am working on a Scn.. Multiplayer_ scene 1 and with a custom dimension setting named Border Incident. The Basis of the map is as the title says, a border incident between two neighboring villages. The story line that I am toying with is one that follows that ideology similar to how lords can...
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