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  1. Meshugenerd

    Skinned Helmet behaves normally in OpenBRF, floats in front of character in game

    Hi, I'm having a rather annoying issue, probably caused by me being bad at using modding tools. IN ACOK I have created a helmet by combining a helmet with an aventail (one mesh is titled sallet_coif, the other sallet_coif.1) from Narf's Men at Arms Pack. The helmet works as intended within...
  2. Meshugenerd

    Issue with using multiple meshes to create new item

    Hello all. I'm not very proficient at editing this game, so I'll try to explain this clearly. I've tried to use two meshes to create a version of the ACOK Lannister helmet. I've simply used the existing helmet and added the secondary mesh (aventail) of a kettle hat. I've done this using...
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