Cpt. Nemo said:
The console versions mostly don't have anything the PC version doesn't. No new animations, sounds, quests, etc. In fact, the console version has fewer features, like no mods, smaller numbers in multiplayer, etc. Consoles do have built in voice commands though, which is pretty sweet.
I am not affiliated with Taleworlds, but I'm gonna bet that VR support won't happen.
Well, that's bad, so its another game that ported from PC with no at least small additions (exept voice commands)? Because this is
the reason why (
Or its me who believes that is the reason) PC games ported into Console suffer from
low sales (XCom, Carmageddon, Chivalry), while Console games ported into PC suffer from inconvenient UI and simplistic to average PC gamer controls, poor perfomance and things like that (Far Cry 2-4, Hitman, Skyrim titles).
I really hope they will eventually
bring some difference between PC and Console versions of the game, because if its look, play, feel like PC version, then why bothering yourself buying it second time, while you already have that everything on PC with low price, mods (which i dont really care, i am happy with native), free multiplayer (you need some kind of subscription to play Online on both Xbox and PS)?
With
no difference, no additions, the game will suffer from
low sales, like any other PC to Console game port.
I also discover for myself that the game don't have save slots. Do the Developer team understand that with no save slots, replayability of the game suffer alot (The replayability value is the main strength of the game)?
Such dissapointment. Or maybe i am just trying to get a little bit too much/ Or my expectations were too high.
Thank you.