No corpses/blood in singleplayer [PS4]

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Recently got M&B:W on my PS4, and i didnt find any option in option screen that let's you control amount of bodies/blood/ragdolls like on PC.
I was supriced by the fact that the bodies dissapear almost instantly after death animation/ragdoll is done, and it seems that the limit of corpses stays at 5.
Any updates?
 
I play on Xbox but it should still stay the same, for me bodies disappear after about 30-45 seconds on their own or when there's about 40 corpses in total.
 
HighRevolver 说:
I play on Xbox

I play on xbox one as well. I knew they disappear after a time...but I can't recall there only being 5 max. I can't check now. With how the game can slow down when there are evening shadows, I imagine not having 200 corpses is a good thing.

Then game should still run better though.
 
callahan9119 说:
HighRevolver 说:
I play on Xbox

I play on xbox one as well. I knew they disappear after a time...but I can't recall there only being 5 max. I can't check now. With how the game can slow down when there are evening shadows, I imagine not having 200 corpses is a good thing.

Then game should still run better though.

Yeah, i'm just launched custom battle with 50vs50, and it really seems that there actually 10-15 bodies to stay.
Most of the time i play the game, i'm just started noticing that who'ever i kill, his/her corpse will dissapear as fast as it can, and that was just because limit of corpses is reached. And that's why i guessed it to be setted on 5. Still, 10-15 corpses when you can have fight over 50vs50 with reinforcements, it's kind of pitty.
Maybe you try yourself in custom battle with 50vs50 and try to count corpses?
 
callahan9119 说:
I play on xbox one as well. I knew they disappear after a time...but I can't recall there only being 5 max. I can't check now. With how the game can slow down when there are evening shadows, I imagine not having 200 corpses is a good thing.

Then game should still run better though.

Corpses won't cause freezes it this game, but freezes can be caused by alot of AI soldiers on the field, but when they all killed, and even if they leave corpses that don't dissapear, they won't cause that much of it.

Yeah, corpses in games can cause freezes, but not because of their amount on the battlefield, but because of their physics that need to be executed. And even so, it's only a problem when corpse collide with another phy. props and corpses, take an example of Half-Life 2. And that's not the case of the games where corpses only collide with static world and props, like all M&B titles, Postal 2, GTA SA/Vice City etc. I don't know about Hitman, but it have phys. corpses, that collide with each other and other phy. props. And their amount is incredible, you can stack them up, and have little corpse mount. But that's only when the game will have a lot of freezes, if bodies scattered around whole level, they won't cause any problem.
 
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