Meelis13 said:
But here is one thing you dont consider (and quite frankly one point i never bought up)- steam listed or not, high profile game is just that, steam or no steam. I have always been history geek, thus im usually more drawn to games taking place in history. I havent played many (nor am i even trying to pretend i have played them all), but i have heard about majority of high-profile games even when those games were new. And fact i didnt see guild even mentioned in any of history-heavy gaming forums i was in, well that added to media outlets not simply mentioning it as much, those point to fact its simply not high-profile game. There is nothing wrong with that- many games i do enjoy arent high-profile.
This is still anecdotal, and how I learned of the Guild runs contrary to your personal experience. I found out about the series on this forum, which as we know is dedicated to a historical RPG/strategy-hybrid game. My point here isn't that you're wrong - your personal experiences can't be right or wrong, they just are - but that it doesn't really prove anything, just like mine don't prove anything.
And still, guild is very much niche title. Sorry, but you try to group it to where it doesnt belong. From what i can see, its very much sort of mix between RPG with bit of city building in it, while not really. It doesnt fit tropico or anno model, nor does it fit RPG model, its just in between, which very much DOES make it niche title
Just because a game does something new or blends two things into something else doesn't make it niche. You're the one that said Bannerlord is a high profile game. If games are niche because they're a mix of multiple genres, then that's contradictory. All Mount & Blade titles so far have been a mix of First/Third-Person Shooter, RPG, and strategy genres, and we have solid evidence from the blogs & videos that Bannerlord will be the same.
For what it's worth, your description of the Guild as an "RPG with bit of city building" is quite accurate. It has several RPG elements, and while you don't really build cities you do develop (or prey on) infrastructure that fuels their growth, and engage in politics in an attempt to get your characters elected into offices where they can further your goals. There's even a level of international politics that you can participate in; causing, preventing, and engaging in off-map wars with other nations and dealing with the consequences. It's more of an RPG than anything else, though.