Lord Sami said:
Okay people, let's try not to get too hostile. We're all mature, intelligent people who can have a civilized conversation without turning it into a flame war. (Not pointing any fingers)
Now to the point.
IMHO linehands (and some other people's) suggestions about joining other factions or hiring troops from them just because your own faction can't cope by itself is totally wrong. Many people here have a faction that they would never abandon, wheter it be because of their superior units, cool equipment, a style of combat that pleases them, or simply because they've spent the last few years playing with no other faction than them. The best possible battle performance is not necessarely what these people want, but if that faction appears to be so poorly matched against almost all other factions, they shouldn't need to tolerate it, nor be forced to change sides.
This is still a game in development, and as such it hasn't yet reached the level of balance that most people would want to see. People have noticed that Nords are still getting hopelesly owned by other factions, and so we seek a solution by suggesting a minor change in the way people can order their Nord troops. Some skill/atribute boosts and perhaps even AI enhancement is in order, but that alone clearly won't solve the problem.
But I am not suggesting you should play a different faction or use outside troops because the Nords can't cope. THEY CAN COPE.
And if they can't cope then giving them a dedicated archer line is not the sole solution to making them more formidable. Don't use a different faction because Nords can't cope, they can.. Use a different faction because you want to have the features of that other faction. If you want a dedicated archer line then you should be playing Vaegir, not Nords. Not because Nords are weak and can't cope, etc, etc.. But because they don't have a dedicated archer line. If you want to play with dedicated archers but can't bring yourself to play as Vaegirs or use outside troops then you have some wierd personal issues.
If the Nords really can't cope then that can be addressed without giving them dedicated archers.
DarkAnd said:
Guess what, this is bul****, you never answer what I or the others speak, just keep repeating yourself, because your point is cleary bul****, and you just can't open the eyes to the fact that your only point is, "play another faction, vaegirs have axes too, and rodhoks don't have cavalry" So this way we have to play other faction just because you say that we can't play the faction that fits our stile of fitghing better and still use very good battlefield tatics.
Please leave.
I have answered most every argument that the proponents of dedicated archers have made in this thread. I have also made a lot more than one point. If you look through the whole thread you will see that I have completely revised my stance on this subject many times over based to a great extent on arguments which have been presented by others in this thread. I was originally against the idea. Then looking at some of the arguments for dedicated archers I was swayed to being in favor of the dedicated archers but with certain limitations. In the end though after thinking more deeply into the subject and looking at it from many different perspectives as well as doing some play testing focused on this issue I have come full circle and am against the dedicated archers. So you either have a very short memory or simply have not been following this thread from the beginning.
Here are the issues that are raised repeatedly by the proponents
Nords are too weak/can't cope:
Ok make them stronger then.
Nords get too dispersed because of their existing range capable infantry:
This only aplies to AI armies, as a player can easily take control of their troops and rather than charging from across the map, they can hold position and advance 30 - 50 paces at a time, thus not allowing their troops to get to dispersed. As for the AI armies, this just requires some very minor tweaking of the AI.
Nord players want to be able to control their archers separately from their infantry to open up additional play styles and/or tactics:
Well when taken separately from the issues above (as it should be taken separately since those issues can easily be addressed directly) then it boils down to this just not being a feature of the Nord faction. Other factions have this feature and any player is free to use those factions should they want to play with this feature. This feature is not essential to the factions performance or viability if taken separately from the above issues.
Historical accuracy:
A debate which could rage on forever and never reach a conclusion that is truly historically accurate or that would satisfy all parties. This is why the other factions are all fictional and more than anything just raises a very strong argument for simply changing the name of the faction to something fictional like all the other factions.
Here are some of the problems with giving Nords dedicated archers
It would cause the factions to become a little more similar, thus losing a little of their uniqueness:
two factions with dedicated bow using archer lines, and no longer any faction with infantry that caries bows. Two dual line factions and no longer a faction which has only a single line.
It would cause the nord infantry to lose a good portion of its numbers thus weakening the infantry of Nord armies:
So in the case of a player who can easily keep their force together by using the command system the Nord infantry would be less effective since half of them would now be archers. In the case of the AI armies, unless more than half of them were archers then they would still end up being dispersed.
It would cause the Nord infantry to lose some of their signature versatility:
The nord infantry are quite special being the only infantry in the game that carries bows, I like them a lot and would hate to lose them.
It is a very indirect work around to most of the issues presented by the proponents:
By addressing issues indirectly you raise all sorts of side effects to you solution. An indirect work around is something that should only ever be used when addressing an issue directly is not possible. This is true in any field, whether game design, car repair, medicine, or anything else. It is always better to address an issue directly, unless doing so would be prohibitively difficult, expensive, or impossible. All but one issue which the proponents raise can in fact be easily addressed directly, thus no need for a work around that raises all sorts of other issues.
The only issue which giving Nords dedicated archers directly addresses is the issue of Nord players simply wanting dedicated archers just because they want them. The problem with that issue though is that it is exactly the same issue as Khergit players wanting dedicated foot infantry, or Rhodoks wanting dedicated cavalry. It differs only slightly in that Nords do have some archers already but that doesn't really make a good argument because it is a great feature of the Nords that they have strong infantry who also carry bows (see versatile infantry above). I for one would miss those bow using infantry if they were removed. Again this just boils down to you not being happy with how Nords play. I like them though, others like them, and there really is no good reason why you can't play a faction which has exactly what you want in a faction.
Ultimately this thread would never have gone anywhere if it was riding only on this issue of Nords simply wanting to have dedicated archers. If all the other side issues that this change could kind of half address in a round about manner weren't raised then the whole argument would not have gone on very long.
In closing..
Yeah I just make one point, the same one point over and over. Or maybe you just fail to see all the other implications that this change would have on game play and are limiting your perspective to a purely subjective one in the same way you limit your gaming experience by only playing as Nord. I never said you have to play as other factions but if you are going to limit yourself to only playing as Nords then you will have to live with the limitations of that faction. Nothing wrong with that either, I am sure you can still conquer all of caladria with a pure Nord army even with their limitations and more power to you for doing so. My pure Nord character and his pure Nord party is doing quite well even without dedicated archers.
I would actually be more receptive to the idea if it did not involve taking bows away from the Nord infantry as I would hate to lose that. However I would still be opposed to the idea because it would take away the unique aspect of the Vaegirs, doesn't matter if they aren't as good with their bows, it would still steal the Vaegirs uniqueness. That is what the Vaegirs are all about, if you want dedicated archers with bows you play as Vaegir or you recruit some Vaegirs.
But lets get one thing straight, you don't HAVE to use outside forces or play as another faction in order to succeed in the game, only if you WANT to have dedicated archers (which are not essential to a competitive Nord army).