Hello,
I've been raiding my enemy, as you do. Unfortunately, the raid keeps ending by saying "Y is no longer at war with X" despite actually being at war. Every time this has happened, a clan, or mercenary clan, has joined another faction/kingdom. I had a load of mods activated but have since...
Not sure why they don't have any other servers for EU except DM. As for the difference, custom is to eventually be where community servers are hosted. 'Find a game' is the matchmaking service where you can get XP. From this system, it looks like you will not be able to get XP and kills/deaths won't be counted on any server under custom server. Bummer.
Hello,
I'm looking to use a piece of software called SteadyMouse, designed to help those with hand tremors play games. It smoothes the mouse (and more) to help cancel them out. However, my use case is for cinematic purposes. I know that you use BattleEye, which I think can be sensitive to some...
Thanks! I'm not looking for this to compete with the Bladecast bot but more give something to the community that they can change to their needs. Over time, I intend to add more features, but Bladecast bot is definitely the most refined from what I can see. This is my first node.js/js project so it will probably change significantly.
Summary: Joining an empty server (0/100) causes an endless 'Please Wait' message. If you alt+f4 to leave the game and try to login to Bannerlord, it will say you can't login because 'Couldn't receive login result from server'. After waiting 5-10 minutes I can login again. Perhaps this is like an...
I'm horrified by the state Bannerlord has been released in. I've been a M&B player across all the games for the past 13+ years, I discovered the game on MoFunZone back in the day and even that had more content (though limited to level 7 or something as couldn't afford it then and was demo).
I believe that they will get to a stage that can definitely be the successor to Warband, but we're nowhere near there and the fact that it's been in development for all these years and they still didn't finish part of the main quest (conspiracy) is mind blowing. The fact that quest was bugged in the first place is even more worrying. Don't they check these things?
Don't even get me started on multiplayer; you'll spend more time filling in crash reports than playing the game, or it'll be the server that crashes. Get a dice and make a bet, odds will be 50/50, something will crash in your playtime if you play long enough.
Overall, very disappointed, but cautiously optimistic for the future. I just hope that they will eventually get into gear and push these updates in. They really should take a note out of No Man's Sky playbook; they messed up at first, but they have been releasing huge updates with new free content, redeeming themselves from the colossal disaster that was their release.
Added missing modules because of repl.it commit not including them.
If the gameserver goes offline the bot 'playing status' will cease to update. I'm working on adding an error handler that can deal with bad requests that will assume the server is offline. About 70% done. Quick fix is to adjust the refresh timer to 60 seconds so that when a gameserver is restarted it has more time to get up and running. If this doesn't fix it, restart the bot and it will.
Warband Discord Bot
GitHub: https://github.com/JordanWKWhite/Warband-Discord-Bot
Hello Everyone!
For the past week I've been working on my first Javascript project; A Discord bot that fetches the current/max player count and displays them on a Discord server, updating regularly. I feel that...
Just to let you all know that since v0.7 detections have been 100% accurate, two hackers have thus far been banned on Tropical Paradise with no other detection. Pretty safe to say any servers running v0.7 or beyond are to ban any detection they get, as it's likely it is correct.
FSE patch can come out any moment and old server files will not be compatible with the new ones.
I hope you can patch script to work with new version when it comes out.
In test's it detected 4 hack attempts, 2 of which were from actual hackers that joined our server (MB_Anithack_Test) to check it out which ultimately lead to them being banned by the system (one by my ban hammer lols). The other 2 were tests from myself and Sebastian.
There's also an early version on Tropical Paradise (v0.4.0 modified) and we're looking to get that updated to the latest. So proper statistics should be available sometime soon.
Thanks, Sebastian! It looked like a perfect Christmas gift for Ronin. That is, until it started banning honest folk. (Yeah, my bad for being overconfident and enabling the ban that you had uncommented.) So, I think it definitely needs more work and testing.
In my opinion, you should just listen to DanyEle and Gishank and follow their wishes/rules.
If you do not listen to them, then all of this is kinda selfish (not trying to be mean or insulting).
If this just creates problems, I suggest Gishank to update the terms and clearly forbid the use of the scripts on official hosting providers if additional costs could or come up.
Again, just my opinion and how I would handle things.
Right now it looks like, the customers have to pay 15€ for the setup AND 3,99€ monthly for the web service, it is really unclear from the tooltips view.
I can't comment on the tooltips at the minute, but from what I'm understanding through the explanations is any of their customers can request the scripts from them at no cost, should the customer want them to be setup for them, they'll have to pay the setup fee. Should the customer not have an external database, the monthly fee then comes into play if they need it. There's nothing wrong in that really, as for example a web host offers minecraft and SA:MP scripts to their customers BUT what they are providing is the setup and hosting of it, in which the customers then use their database. Same applies really.
Yes it's good to see, though is it only me that thinks this is rather suspicious considering he didn't mention the fact they had changed it, but rather implied this is what they provided before hand.
You're ignoring years of legal precedent. We're not charging for the scripts, we are charging for separate optional services, a practice that has been considered both legal and commonplace in other games and industries for years. We've already been contacted by an admin and explained the situation and legalities of it to them. We'll see what the response is and respect the decision.
To say that a hosting company cannot charge for the web space to host it is completely without any basis in law, practical use or reality. You're basically telling the host that they have to lose money to host your scripts in an industry where the margins are low as hell as it is. You're also saying that they have to provide their expertise free of charge when setting up an additional service on top of the base, which has never and will never be a standard in hosting or any other industry except where the host chooses for it to be so as a promotional offer.
If these are genuinely the terms on the program for everyone and not just for Conner (who is undeniably disliked by everyone who's posting in this thread), it would be better to make it say "don't bother touching them if you're a host" instead. Those terms aren't viable for any business to think about going near.
For reference, the information provided on our website in the information tooltip:
These database scripts will enable banking systems and player character saving in Persistent World. Please do not order if you don't intend to run the Persistent World module.
Scripts by DanyEle. https://forums.taleworlds.com/index.php/topic,357520.0.html
Please note that this charge is for the installation of Persistent World scripts only, and is a one time charge.
Customers wishing to avail of the scripts will require a web server with MySQL enabled.
Oasis Hosting will provide such a service at €3.99/month should it be requested.
Alternatively, customers with their own hosting can request it be set up remotely.
Customers wishing to set up the scripts themselves may do so either on Oasis' own web hosting (with the aforementioned monthly charge applying) or remotely.
As I've said above, we will respect the decision of the taleworlds admins on this. And once again, I'd urge everyone to get over the use of taleworlds and contact us directly if you want to contact us in an official capacity.
Althalus is correct, as far as the legality is concerned it is perfectly reasonable for a business to charge a service for setting up something. Such as someone may offer a service to setup a WordPress website, software on someones computer, etc. If the item in question that they're setting up is available to the public and is not limited to where it can be installed then they can do this.
While it does violate the terms set out in the thread previously mentioned, it does not violate any copyright law and is a common practice within the industry to provide a setup service.
I do see where they are coming from Alth, and if they've asked you to stop offering a service which is related to their product, you should do so.
@TommyBristol
I can also confirm that the tool tip is different from yesterday. It is a rushed job, but I can see they are trying to clear this up.
With that also being said, this is a discussion board and not an advertisement board; along as it's on topic I'm sure there is no issue.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.