That's a freaking nuke, mission accomplished fellow knights. Let's goooooooo. The new era of mods is coming (can't wait for a basketball one)
Now there are not a lot of mods, but finally you won't need to go on the internal pages and install that all mess manually. Because you need a lot of mods to make Bannerlord enjoyableProbably still wont use it, and rather rely on the nexus. But we'll see how things shake out.
And that is precisely why i will continue to use Nexus.Because you need a lot of mods to make Bannerlord enjoyable
For sure it will, because it would be just click and playYes I'm sure he workshop will save the game and give us better mods than what we have already got on the nexus
Are you sincere while saying this or is this a sarcasm?because it would be just click and play
Lmao, why can't I be sincere? In workshop you just click and all the download and installation goes automatically, that's better than downloading 50+ mods from Nexus and manually install them, isn't it?Are you sincere while saying this or is this a sarcasm?
we'll probably still need to do it, workshop system's very flawed and often will mess up mods for many different games (like CK2, CK3, Skyrim, etc.)Now there are not a lot of mods, but finally you won't need to go on the internal pages and install that all mess manually. Because you need a lot of mods to make Bannerlord enjoyable
it "looks official", so obviously better mods now!Yes I'm sure he workshop will save the game and give us better mods than what we have already got on the nexus
If that creates an illusion that you can download dozens of mods or even hundreds of mods and play the game with no problem, that would lead gamebreaking issues.In workshop you just click and all the download and installation goes automatically,
If Bannerlord modding community provides third programs like Mod Organizer 2 which is doing automatic installation, also has automatically sorting Load Order and also has launcher in it, Steam Workshop would become trivial in my eyes.that's better than downloading 50+ mods from Nexus and manually install them, isn't it?
^^^^This.it doesn't mean much to anyone who relies heavily on mods.
It makes modding more accessible to those who aren't the biggest on Nexus. This is an objectively good change, and you're kinda grasping at straws to find issues with it. The system works with Warband, it will work with Bannerlord.If that creates an illusion that you can download dozens of mods or even hundreds of mods and play the game with no problem, that would lead gamebreaking issues.
You can play one mod at a time with WB so the player does not have to bother himself with if this mod plays nicely with other mods. This is the case for BL. Anyone who wants to play with lots of mods will find himself doing a manual work it would not be "click and play".The system works with Warband, it will work with Bannerlord.
Oh my god dragging a folder into a modules folder is so hard someone please help meLmao, why can't I be sincere? In workshop you just click and all the download and installation goes automatically, that's better than downloading 50+ mods from Nexus and manually install them, isn't it?
It makes modding more accessible to those who aren't the biggest on Nexus. This is an objectively good change, and you're kinda grasping at straws to find issues with it. The system works with Warband, it will work with Bannerlord.
Oh my god dragging a folder into a modules folder is so hard someone please help me
yes it is a positive thing, but irrelevant to non-casuals - if you want I can give a massive essay on it's effects and the additions towards the community as a whole through sheer observational data we can observe on other games - but it isn't exactly something that means much other than giving a easier to deal with space for casual modders and casual players. - can't even be called entry-point for future modders because it doesn't provide modding tools, just an upload space.It makes modding more accessible to those who aren't the biggest on Nexus. This is an objectively good change, and you're kinda grasping at straws to find issues with it. The system works with Warband, it will work with Bannerlord.
what if 50 folders?Oh my god dragging a folder into a modules folder is so hard someone please help me
what if 50 folders?
As somebody who has player other games, I can assure you it does work just fine. I have played with mod lists in the hundreds for games like Arma, and in the double digits for games like Paradox. It is very clear to see what does and doesn't overlap. People aren't stupid, and they won't suddenly get stupid when they use the Steam workshop.You can play one mod at a time with WB so the player does not have to bother himself with if this mod plays nicely with other mods. This is the case for BL. Anyone who wants to play with lots of mods will find himself doing a manual work it would not be "click and play".
Anyone can use any platform they want. I am just pointing out this is not the case for huge mod lists.
Yes, it is a fundamentally more streamlined system for both downloading mods and having them be updated.
Ok? This is for the casuals. Not everything a company does has to be for the people who log thousands of hours into the game. And, to be entirely honest, it shouldn't. Games like Rainbow Six Siege are just made worse by listening to the pros.
yes it is a positive thing, but irrelevant to non-casuals - if you want I can give a massive essay on it's effects and the additions towards the community as a whole through sheer observational data we can observe on other games - but it isn't exactly something that means much other than giving a easier to deal with space for casual modders and casual players. - can't even be called entry-point for future modders because it doesn't provide modding tools, just an upload space.