Thank you and I really appreciate the feedback, Slaad!
Pierce damage on swing? Damn... that wasn't meant to be there at all. Sometimes, if you don't watch closely, it seems Item Editor will screw some things up and switch pierce for bash (among other things). All polearms should have bashing damage. I'll look into it, and probably release a patch or an entirely new mod version, if necessary.
Thank you very much for bringing that to my attention.
I see your problem with the low thrust damage and the axe thing and all, but I've tested it thoroughly now, and I personally think it works.
Here's why I believe so:
* It adds "realism". In a fight, everything isn't clean and nice. You're stressed out, things get messy, and you don't always use your weapon in an optimal way. Sometimes you swing clumsily with your spear, sometimes you stab with an axe.
* I just don't like that the game tells me I CAN'T make a stabbing motion with an axe. I can. I'm actually doing it right now.
* Lower damage on stabbing is because you really can't stab as hard as you swing. So unless it's a stabbing weapon
per se, it's going to be less effective.
* Attack variation. My ultimate test here was the Sea Raiders. Would they still be as dangerous when they, as you say, don't know what's the most effective attack and occasionally stab with their axes? Yes. Absolutely. Normally, they suffer a slight penalty in close quarters combat because of the axe speed, but now you can e.g. see a Sea Raider getting close, knocking his opponent back with the axe and then chopping him down like a sick branch. They're just as effective as before... and less predictable.
* ... but all of this is just my personal opinion.
And now I have to go fix some weapons stats...
[EDIT]
...and I'm done! New item_kinds1.txt file can be found
HERE
Looking forward to hearing more about the new troops and how they're working out.