Its OK. Im on your side. Between you and me it royally annoys me when people slam developers and kick off and whine and complain about games that are Early Access. Thats why they are early access because they are unfinished and unmade, thats the point, folks should feel lucky there is even an early access option instead of murdering developers over an unfinished product, even Bannerlord has taken some nasty hits on google but what do these people expect? Its in production, stop whining! i was a late comer to M&B because intially the advertising didnt attract me, i mean it was years before i played Warband, but when I finally tried it from user reviews I realised what i had been missing. As a Total War fan who will likely never buy another Total war title again because theres been a dynamic ethos shift in CA and not for the better im relying on you to keep this series going. In many ways its actually better than TW.
I rarely get involved or write on forums and Ive never bought any games on Early Access, Period. Its never a good idea, for obvious reasons however I have bought Bannerlord on early access so that says something about your product. Ive already clocked 390 hours so id say i had a reliable point of view.
I will say I would like to see deeper roleplay elements, add more depth otherwise the series may become stale and also for myself im a puritan when it comes to realism, so for one customer feedback example:
RESOURCE REDRESS
it makes little sense that they are growing grapes outside in frozen snow covered territories such as Battania [which no one does in real world] ergo kills realism for me. It wouldnt take you much to make the dynamic more realistic by replanning resource spread such as having the majority of grape producers in the south, like Aserai which is far more realistic climate wise and have timber producers in the north like Battania. Done correctly not only would this make the game more realistic but make for interesting dynamics resource wide rather than trying to give every empire a balance of all resources which is not realistic even in real world. It would in my opinion make trading more interesting and fulfilling and wouldnt wreck your game because theres aenough resources available that every empire would have strengths and weaknesses. So most of the mines are in Temperate Northern lands so what? Most of the Grapes are in the Tropical South. It all balances out, currently for me as a realist it doesnt jive to see Battanian villages covered in snow with vineyards.
Im grateful developers take an interest in my opinions, ive always seemed to get that, probably intelligent resposnses appeal, My ongoing emails with developers helped design the final product of War for the Overworld the modern reincarnation of Dungeon Keeper and i suppose a claim to fame is, i was part of a team that designed what would become one of Elder Scrolls Morrowind's most famous mods back in the day, i even got a prize from Bethesda over it, we all did so thats kind of cool
My first degree was Medieval & Classical History at Oxford so designing the correct equipment and knowledge for the medieval period is something I can do so im quite chuffed developes think im worth listening to.
I shall attempt to recreate the conditions that brought on my game wrecking issue and see if it happens again for your edifcation. May take awhile and a fair few hours..
Oh and mods are a good thing, so do continue to make code available as there are some excellent mod offerings out there. The Game of Thrones Mod for Warband was excellent i think, though the 7 mods I was using in Bannerlord are all things you guys should be implementing yourselves such as Titles, Looting Lords you kill, Ability to marry anyone, Deeeper Diplomacy options and so on..