Recent content by Slate024

  1. Slate024

    Why capes in this 1 dev game look a thousand times better than this 12yo mass produced game

    Because they could make it better here too? Bannerlord has a thousand places where to improve but they never cared to read the suggestion boxes, nor they cared about improving every aspect of the game and instead left much to desire in many areas. It doesnt affect gameplay? Oh okey, so you would play this game with horrible graphics and enjoy it the same way you do now? Graphics affect gameplay, visual stimulation has ALWAYS been a part of gaming and DOES affect how you percieve a game and how it feels. Which is why many of us cant go back to Warband even though Warband is a better game in many ways.
    It's really a matter of perspective, in which I should respect on your part but do realize everyone sees everything from different perspectives. I personally don't think better capes make better game play because graphics don't mean crap to me because it's all about game play imo. Many of us can be stimulated in order to stay interested in a game through game play and imagination as well, if I want realism I will go outside and play.

    I hope all is well however, not trying to be disrespectful but ffs I have seen these posts a million times in all of the years I have been here.

    EDIT: - I bang out online MP matches of Warband still to this day, Warband is great the graphics don't stop me from being immersed.
  2. Slate024

    Why capes in this 1 dev game look a thousand times better than this 12yo mass produced game

    im sorry could you point where am I wrong in this post? Attention to details in Bannerlord is minimal
    I never said you were wrong in any aspect, I called it petty and nonsense. If one game is superior in your heart by all means go play it, why make a post about capes being better in one game than another? It matters none, it doesn't affect game play.
  3. Slate024

    Why capes in this 1 dev game look a thousand times better than this 12yo mass produced game

    This is so petty, if this is the player base we have now then it makes sense why everything is trash now.
  4. Slate024

    This is the big river you cannot cross

    pretty sure that is a placeholder.
  5. Slate024

    New battle terrain system and orders before the battle

    Once you actually land on a battle terrain map it's fricking awesome. Most are placeholders atm.
  6. Slate024

    The Trader's Map of Calradia

    These look fantastic! Thanks for sharing!
  7. Slate024

    Has anyone figured out what makes wool weaveries so profitable in 1.7?

    I make all my $$$$ with Breweries.. .. Beer Rules.

    .
    Yes Sanala, Askar and Rhotae all have two grain villages bound to them. I average 300 - 400+ a day from each of those breweries. Workshops are the money maker in Bannerlord once you get around 6 shops at clan tier 5. Bringing in over 2K daily just in workshops not counting caravans and other means.
  8. Slate024

    Is there a list of finished scenes anywhere?

    Did searches couldn't find what I am looking for, anyone know of a list compiled that shows what scenes are finished in Bannerlord?
  9. Slate024

    I thought DICE/EA was bad at communication

    same old complaining whining crap as always.
  10. Slate024

    Will there be a Taleworld statement

    No one year statement and everyone creates yet another hate train.

    Still not fixed? I last played like 6 months ago(?) I would have thought it would have been better now damn...
    That's because many of the maps are placeholders and have not gotten the finished scenes in yet, yes I understand your frustration but when you play on a finished siege map it works pretty well.
  11. Slate024

    An Open Letter to TaleWorlds from the Kingdoms of Arda team, and the Total-Conversion Mod Community about our concerns and frustrations with Bannerlor

    My guess is they are road blocking modders at the moment due to early access and the fact they are refactoring lots of code and revamping systems along the way. Maybe TW thinks instead of breaking mods over and over or maybe the impact would be severe enough for them to roadblock modders until early access is over due to future planned features? Just pure speculation on my part but that is a theory of mine as to why.
  12. Slate024

    Cannot Launch Modding Tools (I have tried EVERYTHING)

    Strange, I load the tools via Bannerlord - Mod tools (downloaded in steam tools) and then at the game menu you can choose editor.
  13. Slate024

    Campaign Coop

    ehm no the world doesnt need to be in constant running since all players will be in one party.
    Pretty sure I didn't mention anything about staying in one party. I was referring to a method where one person would not be in control of the time or entire party that would be lame.
  14. Slate024

    SP - UI Suggestion: zoom option/item viewer

    Curious if we can get a zoom mode for the inventory item viewer when viewing items.
  15. Slate024

    Campaign Coop

    Thing is how would it work? The game world would have to be constantly running since one player can't 3x across the map speeding the game up while the other player is travelling at normal speed unless one player controlled time which would suck. Or...the game world would constantly have to be running and things would happen whether the player was ready for them or not. Like in normal run speed all the time, which would mean you couldn't 3x across the map or wait in 3x speeds. It would def prove challenging, but honestly this would be only one of the ways you could do it right imo.

    Players would really have to work together or against each other along with the ai, since the game world is constantly evolving. Would be fun though. The fact you would have to make quick decisions on the fly without being able to pause the game to think or read what's happening, the game world would just continue to roll regardless.

    addition: - Would have to slow time scales/days down quite a bit to balance out since the game world would be constantly rolling.
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