Recent content by pacte22

  1. Bug reports and suggestions - read the first post

    Well, I juste downloaded WinRAR. So instead of using RAR opener I used WinRAR and it worked. lol Thx you for all your support guys !!! Have a great time
  2. Bug reports and suggestions - read the first post

    All right. There you go

    Starting new log file.
    Version:  1.168

    -- OS: Microsoft  (build 9200), 64-bit
    -- RAM: Available physical RAM: 4095MB/4096MB
    -- CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (GenuineIntel)
    - L2 cache size: 256K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 8 ( Speed: ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 970
    - Texture Memory: 4095 ( Available Texture Memory: 4064 )

    Received stats and achievements from Steam

    Processing Ini File {
    Module_name =  Persistent_World
    Num Hints =  22
    Setting Map Min X =  -180.000000
    Setting Map Max X =  180.000000
    Setting Map Min Y =  -145.000000
    Setting Map Max Y =  145.000000
    Setting Time Multiplier =  0.250000
    Setting Seeing Range Multiplier =  6.500000
    Setting Track Spotting Multiplier =  0.800000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  5
    Setting Skill Leadership Bonus =  3
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.000000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.650000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.650000
    Setting fall_damage_multiplier =  1.500000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Setting multiplayer_walk_enabled =  1
    Setting mission_object_prune_time =  600
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Module Resource  pw_shaders
    ERROR: Unable to open file: Modules/PW_4.5/Resource/pw_shaders.brf
  3. Bug reports and suggestions - read the first post

    I tried to change the module name for 4.5. and it did not work. And I tried to chnage it in the log, and it did not work either. :sad:
  4. Error shaders when laoding PW mod

    I tried many times, and it did not work. :sad:
  5. Bug reports and suggestions - read the first post

    There you go :razz:

    Starting new log file.
    Version:  1.168

    -- OS: Microsoft  (build 9200), 64-bit
    -- RAM: Available physical RAM: 4095MB/4096MB
    -- CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (GenuineIntel)
    - L2 cache size: 256K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 8 ( Speed: ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 970
    - Texture Memory: 4095 ( Available Texture Memory: 4064 )

    Received stats and achievements from Steam

    Processing Ini File {
    Module_name =  Persistent_World
    Num Hints =  22
    Setting Map Min X =  -180.000000
    Setting Map Max X =  180.000000
    Setting Map Min Y =  -145.000000
    Setting Map Max Y =  145.000000
    Setting Time Multiplier =  0.250000
    Setting Seeing Range Multiplier =  6.500000
    Setting Track Spotting Multiplier =  0.800000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  5
    Setting Skill Leadership Bonus =  3
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.000000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.650000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.650000
    Setting fall_damage_multiplier =  1.500000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Setting multiplayer_walk_enabled =  1
    Setting mission_object_prune_time =  600
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Module Resource  pw_shaders
    ERROR: Unable to open file: Modules/PW_4.5.1/Resource/pw_shaders.brf
  6. Bug reports and suggestions - read the first post

    I tried and it did not work. :S It's still crashing.
  7. Bug reports and suggestions - read the first post

    Does that file exist in your PW module installation? Are you using Windows or the Steam Mac / Linux version?

    There I hope it can help you.

    Starting new log file.
    Version:  1.168

    -- OS: Microsoft  (build 9200), 64-bit
    -- RAM: Available physical RAM: 4095MB/4096MB
    -- CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (GenuineIntel)
    - L2 cache size: 256K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 8 ( Speed: ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 970
    - Texture Memory: 4095 ( Available Texture Memory: 4064 )

    Received stats and achievements from Steam

    Processing Ini File {
    Module_name =  Persistent_World
    Num Hints =  22
    Setting Map Min X =  -180.000000
    Setting Map Max X =  180.000000
    Setting Map Min Y =  -145.000000
    Setting Map Max Y =  145.000000
    Setting Time Multiplier =  0.250000
    Setting Seeing Range Multiplier =  6.500000
    Setting Track Spotting Multiplier =  0.800000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  5
    Setting Skill Leadership Bonus =  3
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.000000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.650000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.650000
    Setting fall_damage_multiplier =  1.500000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Setting multiplayer_walk_enabled =  1
    Setting mission_object_prune_time =  600
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Module Resource  pw_shaders.brf
    ERROR: Unable to open file: Modules/PW_4.5.1/Resource/pw_shaders.brf.brf
  8. Error shaders when laoding PW mod

    There you go. I did not even know you could do that ahaha Thx you :razz:


    Starting new log file.
    Version:  1.168

    -- OS: Microsoft  (build 9200), 64-bit
    -- RAM: Available physical RAM: 4095MB/4096MB
    -- CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (GenuineIntel)
    - L2 cache size: 256K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 8 ( Speed: ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz / ~3998MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 970
    - Texture Memory: 4095 ( Available Texture Memory: 4064 )

    Received stats and achievements from Steam

    Processing Ini File {
    Module_name =  Persistent_World
    Num Hints =  22
    Setting Map Min X =  -180.000000
    Setting Map Max X =  180.000000
    Setting Map Min Y =  -145.000000
    Setting Map Max Y =  145.000000
    Setting Time Multiplier =  0.250000
    Setting Seeing Range Multiplier =  6.500000
    Setting Track Spotting Multiplier =  0.800000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  5
    Setting Skill Leadership Bonus =  3
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.000000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.650000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.650000
    Setting fall_damage_multiplier =  1.500000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Setting multiplayer_walk_enabled =  1
    Setting mission_object_prune_time =  600
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Module Resource  pw_shaders.brf
    ERROR: Unable to open file: Modules/PW_4.5.1/Resource/pw_shaders.brf.brf
  9. Error shaders when laoding PW mod

    Hey guys, I have a problem with my game and the mod Persistant World. I can play the Native game just fine, but when I try to start the game with the mod Persistant World my game craches in the loading screen. Then it says : Unable to open file :Module/PW_4.5.1/Ressource/pw_shaders.brf I tried...
  10. Bug reports and suggestions - read the first post

    Hey guys, I have a problem with my game and the mod Persistant World. I can play the Native game just fine, but when I try to start the game with the mod Persistant World my game craches in the loading screen. Then it says : Unable to open file :Module/PW_4.5.1/Ressource/pw_shaders.brf

    I tried reinstal it many times. Lower graphics and stuff, but nothing works. I have a i7 4970k 4.0 ghz, Geforce GTX 970, 16 ram. I can run The Witchers 3 at high settings.

    Thans you for you help guys.
  11. Mount & Blade: Warband - Viking Conquest DLC (Release Date: 11th December)

    Nice, but guys I really want more information about Mount and Blade 2 : Bannerlord !! I hope that they will use some of the features from that DLC and put it in the new game !!
  12. Question !

    I tried in the other web site and it did not work. Now with the new talewolrds site it works. It says I have Mount and Blade Warband !! Thx you guys. But now that TaleWorlds showed us some screenshoot form MnB 2 I dont know if I buy Nw xD. I dont know when the game will be relase. But you know what? It's only 10$ so.... Let's get in line and DIE !!!
  13. Question !

    I send a e-mail to the steam support 2 days ago and no answer yet. And Jeuxvideo.com do not sell Napoleonic Wars -_- This is why I'm pissed off. I just send a e-mail to the TaleWorlds team with the same type of question. I hope I will get a quick answer from them.
  14. Question !

    Ok so If I bought the game from another site ( Jeuxvideo.com, because i'm french) Can I buy the Napoleonic War DLC on the Taleworld site and it will work ?
  15. Question !

    Hi guys! I did not buy Mount and Blade on Steam, but now I want to buy Napoleonic Wars and I want to buy it on Steam, does it work ? Does Steam understand that I have Mount and Blade Warband and that I can play NW without nay problemes ? I added MnB Warband on Steam but I did not enter my Serial...
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