All realistic except for player received dmg. I wear the heaviest armor i can find for me and my horse and I save scum the most when I get one shot while riding around in a major battle. That's the only real time I ever take a loss. Without me commanding the action my men rush in for the slaughter, so I have to keep them restrained and organized. It's infuriating to get picked off by one arrow by some tier 2 archer while i'm practically in plate armor.I'll admit, my difficulty settings are always maxed out except for one: Map movement speed.
Probably not the only one who does that, but **** it, gotta be fast.
+1. Totally agree. I've paid the extra money for better troops in the caravan and instantly regretted it when four days later I find they've been captured by bandits. I find it crazy how easy they get destroyed. If you've ever really focused on hunting caravans, it's not that easy. You need specific perks and troop comp in order to catch them and then actually beat them.So I think the ability to upgrade caravans further in the late game when you're rocking large parties and forever wars is a significant loss for playability. I'd like to be able to manually add troops to a caravan and manage it's wage budget like I do with my parties.
This and your earlier post are utterly devious and I love it. I've done soft sieges where I just sit in front of a city gate to block the villagers and caravans but not attract armies, but your plan is so much better. I'm gonna have to try this.Sell it back to the market... after a short period it shows up as reduced shortage. While it is morally reprehensible to create a food shortage, it is also very profitable to sell their food back to them after a siege.