Recent content by Manpapper

  1. Resolved [1.8.0]Crash on Campaign map

    I resolved the problem by fixing the mods by myself.
    Thanks
  2. Resolved [1.8.0]Crash on Campaign map

    ButterLib catch this error :

    at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
    at TaleWorlds.CampaignSystem.Party.PartyComponents.CaravanPartyComponent.InitializeCaravanOnCreation(MobileParty mobileParty, Hero caravanLeader, ItemRoster caravanItems, Int32 troopToBeGiven, Boolean isElite) at TaleWorlds.CampaignSystem.Party.PartyComponents.CaravanPartyComponent.<>c__DisplayClass29_0.<CreateCaravanParty>b__0(MobileParty mobileParty)
    at TaleWorlds.CampaignSystem.Party.MobileParty.CreateParty(String stringId, PartyComponent component, OnPartyComponentCreatedDelegate delegateFunction)
    at TaleWorlds.CampaignSystem.Party.PartyComponents.CaravanPartyComponent.CreateCaravanParty(Hero caravanOwner, Settlement spawnSettlement, Boolean isInitialSpawn, Hero caravanLeader, ItemRoster caravanItems, Int32 troopToBeGiven, Boolean isElite)
    at TaleWorlds.CampaignSystem.CampaignBehaviors.CaravansCampaignBehavior.SpawnCaravan(Hero hero, Boolean initialSpawn)
    at TaleWorlds.CampaignSystem.CampaignBehaviors.CaravansCampaignBehavior.DailyTickHero(Hero hero)
    at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
    at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickHero(Hero hero)
    at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickHero(Hero hero)
    at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
    at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
    at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
    at TaleWorlds.CampaignSystem.Campaign.Tick()
    at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
    at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
    at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
    at TaleWorlds.Core.Game.OnTick(Single dt)
    at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
    at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
  3. Resolved [1.8.0]Crash on Campaign map

    Summary: The game crash on campaign map, last crash report 2022-07-22_16.54.28_ef5761d8eb507628df81858ed9e4fdf6 How to Reproduce: Wait less than a day after loading the save Have you used cheats and if so which: none Scene Name (if related): Media (Screenshots & Video): Computer Specs: OS...
  4. Resolved [1.3]Crash when entering battle

    This crash should be fixed with the last update of DynaCulture.
  5. Resolved [1.3]Crash when entering battle

    Can't change the thread name since the state (prefix) have been modified by a moderator...
  6. Resolved [1.3]Crash when entering battle

    Same here I even sent a mail to the support mentioning this thread no reply so far...
  7. Resolved [1.3]Crash when entering battle

    No, and i still crash at battle start.
    In the logs, il don't see anything, probably not the same error but still crash when entering the battle

    Code:
    [18:06:19.7949641] Selected formations being cleared. Select all formations:
    
    [18:06:19.7969592] Selected formations being cleared. Select all formations:
    
    Validating all resources in loading queue...
    validate_all_resources_in_loading_queue finished
    rglResource_manager::validate_all_resources_in_loading_queue() : 0.000012
    rglFile_manager::shrink_memory: shrink 32 of 32 buffers, released 199639748 bytes
    Bake Terrain
    compile_shader: $BASE/Shaders/Sources/particle_shading.rs, main_vs, vs_5_0, 9, 9216, 4784208, 0.
    compile_shader: $BASE/Shaders/Sources/particle_shading.rs, main_ps, ps_5_0, 9, 9216, 4784208, 1.
    
    <##########################################################################################>
    
    #kernelbase.pdb@{72AFCB6A7AD8DF33ABE4D3B1AE4331C9} (1): 0:239705
    #clr.pdb@{6017733E0FFB4326B3FA4CBAD6CF43AC} (2): 0:4585
    #clr.pdb@{6017733E0FFB4326B3FA4CBAD6CF43AC} (2): 0:4635
    #clr.pdb@{6017733E0FFB4326B3FA4CBAD6CF43AC} (2): 0:4645
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    @unknown_module@unknown_source (unknown_line): unknown_function
    #clr.pdb@{6017733E0FFB4326B3FA4CBAD6CF43AC} (2): 0:8734
    #Rgl.pdb@{60199E1206334FF3BD80F1805F58D5D4} (1): 0:4535260
    #Rgl.pdb@{60199E1206334FF3BD80F1805F58D5D4} (1): 0:4533100
    #Rgl.pdb@{60199E1206334FF3BD80F1805F58D5D4} (1): 0:4467989
    #Rgl.pdb@{60199E1206334FF3BD80F1805F58D5D4} (1): 0:4323078
    #Rgl.pdb@{60199E1206334FF3BD80F1805F58D5D4} (1): 0:4322315
    #Rgl.pdb@{60199E1206334FF3BD80F1805F58D5D4} (1): 0:4325639
    #ucrtbase.pdb@{A90164F7788144CD9392D8286C6F20F6} (1): 0:134770
    #kernel32.pdb@{5A77DE8CE8D58731F0EA38F1C92F48D8} (1): 0:97236
    #ntdll.pdb@{FB60D3E08B5E4960376A4E73BD35F24E} (1): 0:446161
    -----------------------------------------------
    #TaleWorlds.DotNet.AutoGenerated.pdb@{23C877CB75224E0E889E652FA26C4692} (1): 100663315:0
    #TaleWorlds.MountAndBlade.ViewModelCollection.pdb@{31B7157601514A5D9178D1ED883466EC} (1): 100663791:17
    #TaleWorlds.MountAndBlade.ViewModelCollection.pdb@{31B7157601514A5D9178D1ED883466EC} (1): 100663811:47
    #TaleWorlds.MountAndBlade.ViewModelCollection.pdb@{31B7157601514A5D9178D1ED883466EC} (1): 100663763:81
    #TaleWorlds.MountAndBlade.ViewModelCollection.pdb@{31B7157601514A5D9178D1ED883466EC} (1): 100663761:0
    #TaleWorlds.MountAndBlade.ViewModelCollection.pdb@{31B7157601514A5D9178D1ED883466EC} (1): 100663775:0
    #SandBox.ViewModelCollection.pdb@{7152165FE7F0416C90240B3B0C739763} (1): 100663426:0
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100670507:53
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100669858:2483
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100669862:360
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100676127:461
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100670351:53
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100670353:7
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100669847:340
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100668740:643
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100668738:235
    #TaleWorlds.Core.pdb@{05FF6FD584D045F3B093C6ECA43D72BE} (1): 100664564:41
    #TaleWorlds.Core.pdb@{05FF6FD584D045F3B093C6ECA43D72BE} (1): 100664414:25
    #TaleWorlds.Core.pdb@{05FF6FD584D045F3B093C6ECA43D72BE} (1): 100664467:70
    #TaleWorlds.MountAndBlade.pdb@{7537B807BD7845B09D034DCA14BB5E18} (1): 100670951:200
    #TaleWorlds.DotNet.pdb@{09339525DA664114B606D659BE6FF045} (1): 100663416:56
    
    
    
    Working Memory: 2744 MB
    Commit Memory: 5745 MB
    
    Page Allocator Memory: 0 MB
    DumpSendPath: \\rgldumpserver.taleworlds.com\Crashes/2020-05-19_16.06.25
    AutoReport: Disabled
  8. Resolved [1.3]Crash when entering battle

    I still have the problem with 1.4.1
  9. Resolved [1.3]Crash when entering battle

    Any news for a fix?
  10. Resolved [1.3]Crash when entering battle

    2 weeks and the bug is still there I was hoping it would be fix faster
  11. Resolved [1.3]Crash when entering battle

    I didn't try 1.4 but it doesn't work for 1.3
  12. Resolved [1.3]Crash when entering battle

    When will it be fixed? today hotfix didn't resolve this.
  13. Resolved [1.3]Crash when entering battle

    Any news on this issue?
    Does anyone also have the same problem?
  14. Resolved [1.3]Crash when entering battle

    The bug report I send:
    FlxWiYD.png
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