Recent content by Locates

  1. Locates

    Bug Reporting HQ

    Found some bugs:

    - The name of everything changes constantly, for example: Jarl Bulba is Hao 124, Chevalier 34, it's always changing;
    - The village elder only gives your one quest: Train the peasants;
    - At some point, every village, city and lord dropped on relation with exactly -6, so everyone keep attacking me;
    - Colors of helmet is weird, it's too bright (some of them)


    There is a problem attacking Zendar?
  2. Locates

    Bug Reporting HQ

    Dear modder,

    I'm have a big annoying problem, everytime I start a battle, my game minimizes and open a dialog box saying "Error, couldn't load bow texture", then I close the box and maximize my game again. This piss me off because my computer has 2GB of ram, so it's very slow to alt+tab it. Do you know any issue like this?
  3. Locates

    Bug Reports & Known Issues [v2.54]

    Duh said:
    Likely a corrupted savegame.

    @Phoenix, yes you could add that. As Floris isnt developed by us anymore (and nobody has shown interest to continue the main mod [there are some "sub"mods though]), such things have to be done by the community.

    Started new save and save problem, when I tried to recruit people from nord village appaered "village" instead of "Recruit 11 nord villagers"
  4. Locates

    Bug Reports & Known Issues [v2.54]

    I noticed that most of the dialogue, reports, etc is messed. Like someone is supposed to say something about how many people you have in army and then he says: sarranid sultanate invades khergit khanate.

    Or in every town it says in the describe: The people hired mercenaries to get you.

    It's making the game almost unplayable and happened from now to on in the middle of the game.
  5. Locates

    Bug Reports & Known Issues [v2.54]

    I can't sail with my ship, I just click and nothing happens, tried from several cities and with 30 to 90 crewmembers... please I need to fight sea raiders.
  6. Locates

    MP Modern [WB] World War 3 : The Phoenix [Release Date : 16.09.2012]

    What about the South American Union?

    Why the heck people always exclude south america from games? always US US US US, sometimes Europe, Middle East, but they never make it on South America or especially Brazil, the biggest country in there.
  7. Locates

    .TXT Tweak Compilation for Floris 2.5 (Gameplay or Expanded)

    For the Sigmund max troops I just have this:

    update_ranger_master -1
    28 4 0 540 3 360287970189640336 3 1 2133 2 1224979098644774912 0 6 3 1224979098644774913

    So I can't edit...


    You shouldn't be looking for that string of numbers unless you are using 2.5-2.52; things changed with 2.53, as is noted in the OP. It got a bit more complicated, but look for the lone numbers that are outlined in step 2 (the step 2 that doesn't say for versions <2.53)

    For a bit more detail, Expanded 2.53's "update_ranger_master" script looks as follows. I've bolded the numbers for tweaking the string below:

    update_ranger_master -1
    28 4 0 540 3 360287970189640336 3 1 2133 2 1224979098644774912 0 6 3 1224979098644774913 648518346341351446 648518346341351516 541 3 1224979098644774913 7 360287970189639680 561 3 1224979098644774913 136 1 2105 2 1224979098644774912 1 3 0 2107 2 1224979098644774912 2 2120 3 1224979098644774914 8 1224979098644774912 2120 3 1224979098644774915 19 1224979098644774912 2136 3 144115188075857210 1224979098644774914 1224979098644774915 5 0 540 3 360287970189640336 3 2 520 3 1224979098644774913 360287970189640336 12 33 3 1224979098644774913 648518346341351446 648518346341351468 4 0 561 3 1224979098644774913 136 1 2136 3 144115188075857210 10 21 5 0 2136 3 144115188075857210 8 17 3 0 5 0 500 3 360287970189640336 3 0 2136 3 1224979098644774913 648518346341351446 648518346341351468 500 3 360287970189640336 12 1224979098644774913 2136 3 144115188075857210 10 21 3 0


    Ca'badrin told that but I didn't understand what he means...



    Or there's any script to make him never runs out of troops?
  8. Locates

    Custom Troops Trees

    monlamar said:
    There is a text tweak to do that here.

    I tried it, but it didn't worked, any other tip? Using 2.54
  9. Locates

    Custom Troops Trees

    Then I'll do it with troops.txt

    Last question, any way to increase the amount of custom troops to recruit? It would take ages to recruit an army
  10. Locates

    Custom Troops Trees

    Yes, I figured out how it goes, but it works in native troop trees too?

    And can we change their names?
  11. Locates

    Custom Troops Trees

    It should be dumb but... I just created a kingdom, cool, nice and unique, but I just can use other factions troop tree. It says there are custom troops trees, where we change the name and items, but I didn't manage on how to recruit them, any hints? EDIT: I use gameplayer with native troops
  12. Locates

    Bug Reports & Known Issues [v2.54]

    I think it should be a stupid question, but I can't make ships sail... I have put 50 guys in the crew( min. 30 max. 90) and it still says I have no ship or there's no sufficient crew. What could I do?
  13. Locates

    Bug Reports & Known Issues [v2.54]

    That famous backspace bug, where it leads you to a vanilla screen.

    I saw someone telling that a bugfix was coming in next week, but it was february 2012 and I yet see no solution for it, will be it coming?
  14. Locates

    SP Native Native Mod Compilation - NMC 1.153 beta2 released

    I have a problem with the full version, my WB is 1.153 and I start the game all ok(no noble father), then I kill two bandits with some red error messages then nothing happens, no merchant, nothing... I stay stuck in the scene.

    Lite seems to be working well.
  15. Locates

    Mod idea collection: I want this mod.

    Caba`drin said:
    Locates said:
    Caba`drin said:
    Or the Custom Troops kit here: http://forums.taleworlds.com/index.php/topic,226020.0.html

    I downloaded but didn't manage how to make it to use... Any help with it??? :cry:

    Does it need modding experience?
    Yes, you'll need to be able to use the Module System (source code) to add the code and then compile a new module. Tutorials aplenty.

    King Ragnarok said:
    Talking of troops, What's the mod where you have your own kingdoms troops (Pre-made, Not editable) ?

    They are called stuff like - Your Master crossbowman
    Or - Your black knight.

    It has diplomacy added to it as well I think.

    I dont think it adds any new weapons/armour though.
    Custom Commander adds an implementation of custom troops. The Native Mod Compilation is primarily Diplomacy, Custom Commander, and Pre-Battle Orders & Deployment, which might be what you're referring to. Similarly, Floris Gameplay and Expanded mod packs include those same three base mods and a custom troop tree. ...all as Duh just pointed out above.

    I think custom troops can make what I want... I just want to use it with renaissance mod
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