CO-OP idea to make the multiplayer easier to make... https://forums.taleworlds.com/index.php/topic,349390.msg8371159.html#msg8371159
If all players was in the same party and could not leave the party this would make the multiplayer co-op game a lot easier to make.
You would then all spawn together whenever you enter a city, town, village, place, bandit attack or battle etc. With an active coms channel so you can all talk about where your going, also be able to place a target pin on the map so can show the leader where you think the team should be going. LAN should be an option as well as creating a private server for a team of people that are using coop.
*Each person will be able to buy their own items for their character.
*The money would either be shared or have an equal portion shared out between the playing characters from looting and tasks.
*You would be able to swap/trade/donate items or money to each other. (between players)
*Be assigned a portion of the soldiers to look after or use whilst in battle.
*The hiring of soldiers cost could be spread out amongst the players treasury or each player would hire their own regiments soldiers, and again be able to swap, trade or donate soldiers to one another. (between players)
*Buying of shops and land should most probably be a cost that is shared and jointly owned, each player would put in a shared amount or be able to put in what they can or trade with each (between players) other to satisfy the other players.
*Having seen a mod that has the ability to build a wagon train I think all players should be able to use the wagon train, or have a joint trading venture where you all put money into products that will be traded and profits shared out when sold. (mods Bellum Imperii and Brytenwalda)
*Collection of items from a battle would be a joint pool so you can communicate with each other and each take what you need in real time, or you could put the rest in the wagon train you have built.
*on a mod RaW2 you can hire trained soldiers from villages and upgrade/retrain/equip to the next level at forts and cities I think, I like this idea but I think this could be an additional way of hiring while still being able to hire villagers and farmers, possibly hiring different soldiers at forts and towns/cities only and hiring villagers and farmers at the villages. (but in realistic terms you may find trained soldiers at villages after they have served they would return home to the city/town/village.
** I personally like the idea of each player having their own money and regiment for which they are responsible for feeding, upgrading and pre-battle formation setup and generally looking after. I have seen a mod with entertainment for soldiers, if this was the case then the entertainment could be global, or just global for the entertainment character tribute and having the option from buying a barrel of beer (or hiring a whore) for all soldiers or just your regiment.
Their should be more reasons to walk round a village or town as this would give a multiplayer coop game more activity than just management and battles. For example if you went into a town then characters could go off and go to each merchant they choose, speak to characters, hire people. Story and mission type conversations would come up between all players but the player who initiated the conversation would be the one to answer. When visiting a town or village and buying items without actually physically going through the town all players would have the same screen although it would be with their monies and on their inventory.
I think this option would be easier to make compared to splitting the group and having various player groups on the campaign map at any one time.
I uploaded this here I didn't know how to suggest this to the creators...
https://forums.taleworlds.com/index.php/topic,349390.msg8371159.html#msg8371159