Hello, just wanted to drop in my appreciation for the work you guys are doing, hopefully it doesn't die and continues. I myself haven't found yet in it what I was personally looking for within documentation, however, decompiling and reverse engineering did the trick (as usual). For example, I wanted to subscribe to events when players enters the lord's hall, or a tavern etc. I did find it through forward tracing from the actual menu item, but thought, perhaps it would be great if every event and where is used gets documented at some point. (in my case was the ever so generic "OnMissionStartedEvent").
Anyways, thank you guys for all you done so far and please keep going!