This is the new state of gaming. It's a job for a lot of people who don't even like the type of game they are working on. "Diverse" hiring over "Likes and is good at designing this type of game" preference.
Until the gaming community gets more upset at these sorts of things in general, half-baked ideas is what we are going to get.
Taleworlds is a Turkish company, so I doubt there are any "diversity hires" or some woke agenda being pushed lmao.
The poor game design choices are honestly a baffling mystery. In vanilla Bannerlord, expensive tier 5-6 units get
absolutely folded by just two or three hits from trash units. Plus the player -decked out in the most ridiculously expensive armor in the game, has to cower several hundred meters away from the actual fighting lest an arrow fired from a militia archer one-shots them.
Why would you make a game system that discourages the player from taking an active role in the gameplay? Does the game designer have a massive concussion? We want to play, not left-click our way through a soulless simulator. Don't they know T.A.B.S. already exists?
Just 100% simulator, 0% engagement. Vanilla Bannerlord is
sooo fun.