So I've finally decided to try and play a merchant character, but I'm running into an odd issue. When I start off, I got to a village and the goods cost as much as they do in the cities and there aren't region specific price variations (IE wool costs as much in Lundenwic as it does in Tunsburg...
As a small aside, the problem with the war was that marshals weren't being appointed. The reason for that is because Taleworlds changed the name of the operation to name a character marshal. They removed an 'l' for some reason and presumably broke every mod in the process.
Perhaps a case of beer will help you along? I'll mail it out next Thursday, just pm me. (I really will though, or at least the money for a case of beer since I probably can't legally ship it, hahahaha)
You should explain this problem to a group of small children starving in Somalia and see what they have to say as a solution. Maybe that will put it into perspective for you.
Villages in England, France, Germany etc = archers/crossbowmen, castles=cavalry, cities=spear or gisarme. Also, you can only upgrade your troops every next Thursday. (okay I'll stop)
I had this problem a long time ago (over a year's worth of Thursdays) in the dev version and it popped up in my kill the peasants addition today: a friendly lord won't stop crashing into my party on the map to talk to me. He just follows me forever unless I outrun him. It's as though his AI...
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