Couldn't care less about an apology, but I'm genuinely intrigued as to what happened during development. My own theory is that Armagan was a victim of his own success and simply wasn't up to managing a team in an ever-increasing company rather than sitting around in his apartment wearing shorts whilst programming Warband. Woolly-headed direction and lack of focused leadership would be my guess. I reckon there's split resources between Bannerlord and a to be announced game as well, which would explain the glacial progress and crawl to the finish line.