You weren't around during the 2015 - 2016 debacleYears ago, I was one of the people saying "it's early access, you can't expect the polish of a finished product" etc., etc. Early last year, I was frustrated with the lack of progress and I decided to take a break until release. I would wait, come back, and the game would be ready.
Well, they didn't finish the game. They just didn't finish it.
Now, everybody has an idea in their head of what Bannerlord should be like. Somebody could easily look at the game as it is, compare it to the ideal version of the game in their head, and call it unfinished. That's not what I mean at all.
No, I'm talking about characters eyes turning into red holes in their face.
I'm talking about floating blades, or blades clipping into the hilts.
I'm talking about duplicate smithing parts with identical names and appearance, but different stats.
I'm talking about dialogue options that lead to "....Nevermind" as if that's an acceptable way to structure a dialogue tree in 2022.
I'm talking about repeatedly "unlocking" smithing parts that are already unlocked.
This is not an exhaustive list of every problem in Bannerlord, not at all. This is a list of the problems I encountered within two hours of playing the release version of the game. I have looked all of these up on the forums, there are dozens if not hundreds of bug reports or discussions for every one of these.
So they knew these issues existed. They knew they had not fixed them. And they released the game with all of those issues still unfixed, knowingly.
To me, what this expresses is contempt for the players. I don't see how else you could consider that acceptable.
All I can really do is never buy another TW game, and tell everyone I know to do the same.
Though with this I'm not supporting TW any longer, if by a miracle they put out really quality games I'll buy them, but investing early believing in them is forever gone, just as much as buying anything without testing first. It has been nearly 10 years of a constant stream of suggestions to actually improve upon Warband coming from the entire community, and it has been 10 years of total ostracization of almost every suggestion given, they've also ignored a lot of feedback and bug reports during the entirety of the EA, some of which have been known and remained unfixed for over 2 years, not sure if any were addressed on 1.0 because I have no 1.0 in my steam for some reason...
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