for the most part I agree with all your saying, except blunt arrows removed, like noble bows and heavy exe axes, we dont fix we remove.1. I think Trading fiefs should be available and trade skill just to make it cheaper, high trade skill does not make sense. I think most of us playing as Jack of all trade, meaning a little on everything. 225 trade skill is so high to get
2.Skill progress is very very slow i must say, i used a trick to train them.By trigger the battle between looters and big army then using blunt arrow to shoot them all, i reached 200 riding - bow - 100 athletic in the first day of my campaing ( battanian and aserai army work best, u can pick up noble bow to train faster)
3.Herd penalty is now high in my opinion, but not too high for me because the only thing make me sad is Arwa noble bow and mamluk cav armor. But yeah, herd penalty is now not good for trader players
4.I was playing as merchant and sell only for other caravans,their price does not change, it made my trade skill goes up faster. u should try this way while waiting(hoping) they will change it
An Army running 500 horses and carrying a thousand days of food makes no sense so I think they made change for non traders and didn't consider the effect it would have on traders, I have thought of doing a trader to get to 300 without selling horses and not exceeding a -1.00 herd penalty to see how long it would take but I am not sure if I want to spend a month or two testing it now with the changes. 2 simple fixes, 25% herd reduction to Aserai culture and increase trade skill gains slightly. That solves everything