has this been fixed yet? i started a new game in 1.5.5 and due to loot from looter battles i had to get two horses to carry my stuff and the herd penalty kicked in and i got so slow that i couldn't avoid battles anymore and got ****ed.
i mean come on, two horses! how's that a herd? how come one mounted soldier with two loaded pack animals is slower than 20 looters on foot?? i can understand this change for the other animals, hogs, sheep and cows, because they are slow animals, even a single one of those nimals would slow you down, no matter how large your army is. but horses?! i mean come on!
do they know what herd means? horses are herd animals, they all follow the lead mare, there's no problem of stray horses! how can you possibly add a mechanic more counter-intuitive than to have horses slow you down, despite clearly havign a game mechanic that forces you to have pack animals in your inventory to carry your loot!
if you want to further nerf income exploits, then by all means fix the actual horse prices! not **** over new adventruers trying to play the game as intended!