Then no one can afford peace.
This game is borked right now. You cant allow your companions to run their own parties and generate income or they'll donate all your tier 5/6 troops to garrisons and replace them with trash. Or they'll simply lose them because you cant manage their behavior so they charge into enemy territory and get wiped from the face of the planet.
The player is forced to keep all of his parties in an army constantly moving about the map, so you can micro manage them. If you have a large stack of higher tier troops(I currently have 500 troops) that costs you -4000 denars a day. That's WITH FIVE 1.4.1 tanneries providing 400 denars a day.
Fiefs take a long ass time to upgrade.
Caravans got nerfed.
How can you afford to build an army big/strong enough to start your own kingdom without being constantly at war, hunting down massive armies on the map to afford to pay for your own army?
I don't get it. The economy is completely broken.
I guess I would like to know the intent of the game developers so I can at least start a play through where I don't lose 4K a day unless I spend all my time killing off armies of 500 or more.
I've only played VC before and I don't remember going bankrupt every time my kingdom made peace.
What are the pillars of a functional economy? Do I need to have caravans, workshops, parties roaming the map, and several fully upgraded fiefs to pay for my army of 500? Or do I need to kill off every army of 500 or more that I can find to sell the loot and ransom the prisoners?
Currently the only way to afford my army is to kill every army I find and be in a constant state of war. As soon as I'm at peace or the enemy I'm at war with is on the decline, I can't find enough enemies to kill to keep from losing 5k a day.
This game is borked right now. You cant allow your companions to run their own parties and generate income or they'll donate all your tier 5/6 troops to garrisons and replace them with trash. Or they'll simply lose them because you cant manage their behavior so they charge into enemy territory and get wiped from the face of the planet.
The player is forced to keep all of his parties in an army constantly moving about the map, so you can micro manage them. If you have a large stack of higher tier troops(I currently have 500 troops) that costs you -4000 denars a day. That's WITH FIVE 1.4.1 tanneries providing 400 denars a day.
Fiefs take a long ass time to upgrade.
Caravans got nerfed.
How can you afford to build an army big/strong enough to start your own kingdom without being constantly at war, hunting down massive armies on the map to afford to pay for your own army?
I don't get it. The economy is completely broken.
I guess I would like to know the intent of the game developers so I can at least start a play through where I don't lose 4K a day unless I spend all my time killing off armies of 500 or more.
I've only played VC before and I don't remember going bankrupt every time my kingdom made peace.
What are the pillars of a functional economy? Do I need to have caravans, workshops, parties roaming the map, and several fully upgraded fiefs to pay for my army of 500? Or do I need to kill off every army of 500 or more that I can find to sell the loot and ransom the prisoners?
Currently the only way to afford my army is to kill every army I find and be in a constant state of war. As soon as I'm at peace or the enemy I'm at war with is on the decline, I can't find enough enemies to kill to keep from losing 5k a day.
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