Dannydehz
Recruit
Right now, what is the difference between a castle and a town? A town has a market and is usually richer, no more. If you can choose between owning a castle or a town, a town is always better, period.
Suggestion: Make the siege battle map for castles harder to conquer/easier to defend. I don't know how this would be implemented... maybe add more siege weapons for defenders? Make it harder to reach the walls with ladders/towers or battering ram, so that the defenders have more time to fire arrows? (This can be done, for example, by adding more zig-zag route for the battering rams, or the towers) Add more fire pots, more murder holes, add "greek fire", etc. Maybe allow lockable doors in towers, that the attack has to hack apart. There are many ways to creatively design the siege map to make it harder for the attacker. I leave it up to you to come up with methods that work best, but I believe there should be a large difference between the difficulty of sieging towns on the one hand, and castles on the other hand.
Suggestion: Make the siege battle map for castles harder to conquer/easier to defend. I don't know how this would be implemented... maybe add more siege weapons for defenders? Make it harder to reach the walls with ladders/towers or battering ram, so that the defenders have more time to fire arrows? (This can be done, for example, by adding more zig-zag route for the battering rams, or the towers) Add more fire pots, more murder holes, add "greek fire", etc. Maybe allow lockable doors in towers, that the attack has to hack apart. There are many ways to creatively design the siege map to make it harder for the attacker. I leave it up to you to come up with methods that work best, but I believe there should be a large difference between the difficulty of sieging towns on the one hand, and castles on the other hand.